Fellowships/Update History: Difference between revisions
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=== Update Notes === | === Update Notes === | ||
* In [[Thorns of the Hopeslayer]], experience point distribution was altered to be fairer and for less fellowship xp to be reduced when killing creatures much lower than yourself. | * In [[Thorns of the Hopeslayer]], experience point distribution was altered to be fairer and for less fellowship xp to be reduced when killing creatures much lower than yourself. | ||
* In [[The Child of Daralet]], fellowships received a [[Upcoming Fellowship Changes | * In [[The Child of Daralet]], fellowships received a [[Microsoft Zone Archive/Asheron's Call Handbook/Upcoming Fellowship Changes|major update]]: | ||
** The option to choose between two types of fellowship - XP Sharing and Non-XP Sharing (and no level req.). | ** The option to choose between two types of fellowship - XP Sharing and Non-XP Sharing (and no level req.). | ||
** New 50+ fellowships with equal, rather than proportional, xp sharing. | ** New 50+ fellowships with equal, rather than proportional, xp sharing. |
Revision as of 13:41, 29 July 2012
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Update Notes
- In Thorns of the Hopeslayer, experience point distribution was altered to be fairer and for less fellowship xp to be reduced when killing creatures much lower than yourself.
- In The Child of Daralet, fellowships received a major update:
- The option to choose between two types of fellowship - XP Sharing and Non-XP Sharing (and no level req.).
- New 50+ fellowships with equal, rather than proportional, xp sharing.
- Fellowships now dynamically change xp rates to accommodate the levels of each new player.
- In Now In This Hush, the following updates were made:
- Fellowships that consist entirely of players level 50 and above now share XP equally, regardless of how far apart in level players are from the fellowship leader.
- The ten level restriction between players joining a fellowship is now ignored if the leader and new member of the fellowship are both level fifty or above.
- In The Gathering Storm, Fellowship Bonuses were introduced.
- In Fever Dreams, Fellowship bonuses have been removed for turning in items that award experience points. People who are part of a fellowship who turn in an xp-reward item will now receive their equal share of the item with no bonus (i.e., a person in a 2-person fellowship who turns in an item worth 100 xp will now receive 50 xp (50%) instead of 75 xp (75%). See the Letter to the Players for more details. In addition, 9-people fellowships have had their individual xp toggled slightly upward. 9-people fellowships now share xp at 31% instead of 30%.
- In Hidden Vein, the Fellowship Panel was improved and now displays the hps/stamina/mana for all fellows in the fellowship.
- In Castling, leaders of a fellowship now display as triangles on the radar.
- In Groundswell, an update was made so you no longer had to walk over to someone to recruit them into a fellowship and an "Automatically Accept Fellowship Requests" option was added.
- In Reign of Terror, the following improvements were made:
- Fellowships no longer automatically disband if the leader quits or is disconnected.
- Fellowship leaders can also assign leadership to a different character.
- Players can create Open Fellowships, which allow any member to recruit new members.
- In Mirror, Mirror, you will no longer receive fellowship XP from fellowship members:
- If they are indoors (includes buildings and surface caves) while you are outdoors, or vice-versa.
- If you are both indoors but in different landblocks.
- See the Rollout Article for more information.
- In The Madness of Men, the Mirror, Mirror changes now no longer apply to experience earned from trophy turn-ins.
- In Introductions, locked fellowships will now transfer leadership to the next in line when the leader drops so that the leader can be re-invited. There will only be a 15 minute window in which this option is viable. So if after 15 minutes, the leader has not returned, they will not be able to be re-invited to the fellowship. This fix also resolves the issue of players not being able to rejoin a fellowship after being dropped more than once.