Game Mechanics: Difference between revisions

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Links to articles and entries discussing special game mechanics in detail. See also [[:Category:Game Concept]].
{{Exemplar ToC|Game Mechanics}}
{{Related|:Category:Game Concept}}
 
Links to articles and entries discussing special game mechanics in detail.


== General Game Mechanics ==
== General Game Mechanics ==
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Also many of the [[:Category:Geographic Area | Geographic Area]] entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.
Also many of the [[:Category:Geographic Area | Geographic Area]] entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.


== Death in AC ==
== Death ==
* [[Death Items]]
* [[Death Items]]
* [[Death Penalty]]
* [[Death Penalty]]
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== [[Items]] and Loot ==
== [[Items]] and Loot ==
* [[Bandit Hilt Quest|Bandit Hilts]]
* [[Crafting]]
* [[Crafting]]
* Item [[:Category:Special Property | Special Properties]]
* Item [[:Category:Special Property | Special Properties]]
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== [[Magic]] ==
== [[Magic]] ==
* [[Spell Components]]
* [[Spell Components]]
* [[Spell Economy]] - ''Retired''
* [[Spell Research]]
* [[Spell Research]]


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* [[Town Crier]]
* [[Town Crier]]


== Trading ==
== Trade ==
* [[Currency]]
* [[Currency]]
* [[Details of Secure Trade|Secure Trade]]
* [[Details of Secure Trade|Secure Trade]]

Revision as of 01:05, 2 December 2011

Related topics: Category:Game Concept

Links to articles and entries discussing special game mechanics in detail.

General Game Mechanics

Character Improvement

Creature Distribution Maps

Turbine has created the following maps:

Also many of the Geographic Area entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.

Death

Items and Loot

Magic

Quests

Recreation

Skills, Attributes, and Experience Costs

Quick reference:

  • Primary attributes can be raised 190 points.
  • Secondary attributes can be raised 196 points.
  • Trained skills can be raised 208 points.
  • Specialized skills can be raised 226 points.
  • There is a 10 point bonus to specialized skills.
  • You are limited to 64 total credits specialized.

Social

Towns

Trade

Travel

Misc