Game Mechanics: Difference between revisions

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== Character Improvement ==
== Character Improvement ==
=== Appearance ===
* [[Barbers and Hairstyles]]
* [[Tailoring]]
* [[Titles]]
=== Factions & Societies ===
* [[Factions#The War of Blood and Shadow Factions|Factions]] (Ordina Rossu Morta & Whispering Blade)
* [[Societies of Dereth]]
=== Power ===
* [[Aetheria]]
* [[Aetheria]]
* [[Augmentations]]
* [[Augmentations]]
* [[Colosseum]]
* [[Colosseum]]
* [[Factions#The War of Blood and Shadow Factions|Factions]] (Ordina Rossu Morta & Whispering Blade)
* [[Housing]]
* [[Housing]]
* [[Luminance]]
* [[Luminance]]
* [[Societies of Dereth]]
* [[Tailoring]]
* [[Titles]]
* [[Player Versus Player]]
** [[Land Control]]


== Creature Distribution Maps ==
== Creature Distribution Maps ==
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* [[Spell Economy]] - ''Retired''
* [[Spell Economy]] - ''Retired''
* [[Spell Research]]
* [[Spell Research]]
== [[Player Versus Player]] ==
* [[Altar of Asheron]]
* [[Altar of Bael'Zharon]]
* [[Chess]]
* [[Player Killer Lite]]
* [[Player Versus Player]]
** [[Olthoi Play]]
** [[Land Control]]


== [[Quests]] ==
== [[Quests]] ==
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== Recreation ==
== Recreation ==
* [[Barbers and Hairstyles]]
* [[Chess]]
* [[Emotes]]
* [[Emotes]]
* [[Fishing]]
* [[Fishing]]
* [[Gambling]]
* [[Gambling]]
* [[Pets]]
* [[Pets]]
* [[Player Killer Lite]]
* [[Tailoring]]


== Skills, Attributes, and Experience Costs ==
== Skills, Attributes, and Experience Costs ==

Revision as of 01:46, 2 December 2011

Related topics: Category:Game Concept

Links to articles and entries discussing special game mechanics in detail.

General Game Mechanics

Character Improvement

Appearance

Factions & Societies

Power

Creature Distribution Maps

Turbine has created the following maps:

Also many of the Geographic Area entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.

Death

Items and Loot

Magic

Player Versus Player

Quests

Recreation

Skills, Attributes, and Experience Costs

Quick reference:

  • Primary attributes can be raised 190 points.
  • Secondary attributes can be raised 196 points.
  • Trained skills can be raised 208 points.
  • Specialized skills can be raised 226 points.
  • There is a 10 point bonus to specialized skills.
  • You are limited to 64 total credits specialized.

Social

Towns

Trade

Travel

Misc