Game Mechanics: Difference between revisions
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==General Game Mechanics== | ==General Game Mechanics== | ||
* [[ | * [[Buy and Sell Rates]] | ||
* [[Portal Storm]] | * [[Portal Storm]] | ||
* [[ | * [[Salvaging returns]] | ||
* [[Time]] | * [[Time]] | ||
* [[Town Crier]] | * [[Town Crier]] | ||
==Allegiances and Fellowships== | |||
* [[Fellowship Bonus]] | |||
* [[XP Passup]] | * [[XP Passup]] | ||
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* [[Attribute Costs]] | * [[Attribute Costs]] | ||
* [[Skill Costs]] | * [[Skill Costs]] | ||
* [[Skill Check]]s | |||
* [[Skill Credit]]s | * [[Skill Credit]]s | ||
* [[Level Costs]] | * [[Level Costs]] | ||
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* [[Rares|Rare System]] | * [[Rares|Rare System]] | ||
* [[Trophy System]] | * [[Trophy System]] | ||
* [[Mana Stones]] | |||
* [[Uninscription Stone]]s | * [[Uninscription Stone]]s | ||
Revision as of 14:41, 8 September 2012
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Related topics: Category:Game Mechanic
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances and Fellowships
Attributes and Skills
- Attribute Costs
- Skill Costs
- Skill Checks
- Skill Credits
- Level Costs
- Attribute and Skill Redistribution
Combat
Death and Vitae
Interface
Stat Regeneration
Items and Treasure
- Item Decay
- Item Special Properties
- Loot System
- Rare System
- Trophy System
- Mana Stones
- Uninscription Stones