Game Mechanics: Difference between revisions
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{{Links Header|;[[:Category:Gameplay|Gameplay]] topics<br> | {{Links Header|;[[:Category:Gameplay|Gameplay]] topics<br> | ||
[[Allegiances]] - [[ | [[Allegiances]] - [[Combat]] - [[Crafting]] - [[Fellowships]] - [[Game Mechanics]] - [[Hobbies]] - [[Housing]]<br><br>[[Magic]] - [[Player Factions]] - [[Player Versus Player]] - [[Trading]] - [[Travelling]]}} | ||
{{Exemplar ToC|Game Mechanics}} | {{Exemplar ToC|Game Mechanics}} |
Revision as of 17:12, 10 September 2012
Allegiances - Combat - Crafting - Fellowships - Game Mechanics - Hobbies - Housing |
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Related topics: Category:Game Mechanic
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances and Fellowships
Attributes and Skills
- Attribute Costs
- Skill Costs
- Skill Checks
- Skill Credits
- Level Costs
- Attribute and Skill Redistribution
Combat
Magic
Death and Vitae
Interface
Stat Regeneration
Items and Treasure
- Item Decay
- Item Special Properties
- Loot System
- Rare System
- Trophy System
- Mana Stones
- Uninscription Stones