Game Mechanics: Difference between revisions
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{{Links | {{Gameplay Links}} | ||
{{Exemplar ToC|Game Mechanics}} | {{Exemplar ToC|Game Mechanics}} | ||
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==Death and Vitae== | ==Death and Vitae== | ||
* [[Death Penalty]] | * [[Death Penalty]] | ||
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** [[Loot/Spell Distribution]] | ** [[Loot/Spell Distribution]] | ||
** [[Quality Flag]] | ** [[Quality Flag]] | ||
* [[Rares | * [[Rares]] | ||
* [[ | * [[Trophies]] | ||
* [[Mana Stones]] | * [[Mana Stones]] | ||
* [[Uninscription Stone]]s | * [[Uninscription Stone]]s |
Revision as of 16:55, 23 October 2012
Main game topics: | Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events |
Sub-topics: | Combat | Crafting | Game Mechanics | Grouping | Hobbies | Housing | Magic | Player Versus Player | Trading | Travelling |
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Related topics: Category:Game Mechanic
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Allegiances and Fellowships
Attributes and Skills
- Attribute Costs
- Skill Costs
- Skill Checks
- Skill Credits
- Level Costs
- Attribute and Skill Redistribution
Combat
Magic
Death and Vitae
Interface
Stat Regeneration
Items and Treasure
- Burden
- Item Decay
- Item Special Properties
- Loot System
- Rares
- Trophies
- Mana Stones
- Uninscription Stones