Graphics: Difference between revisions
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=== Graphics Engine Updates === | === Graphics Engine Updates === | ||
---- | ---- | ||
{|class="wikitable" | |||
! Event | |||
! New Animation | |||
|- | |||
| [[Darkness Ascendant]] | |||
| Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. | |||
|- | |||
|[[Throne of Destiny]] Expansion | |||
| | |||
* Updated from DirectX 7 to DirectX 9 and from 16-bit to 32-bit texture buffers. | |||
* A complete texture update (6,500 textures). | |||
* Some low-poly models (such as Gromnies and Monougas) updated. | |||
* True Z-Buffering support. | |||
* Native window mode (no more need to patch the client.) | |||
* Anisotropic Filtering and V-Sync support. | |||
* Basic lighting effects on your character. | |||
* New pop-up windows for help system and trade skill interactions. | |||
* 3D models of people and creatures are now shown in the ID panel instead of an icon. | |||
* Software mode will no longer be supported. | |||
* [[What happened to the weather in AC?|Weather Effect]]s including landscape fog left out of new code base due to performance issues. | |||
|- | |||
| [[Reprisals]] | |||
| Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) | |||
|- | |||
| [[Toward Ancient Shores]] | |||
| Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the [[Battlefield of Ayn Tayan]]). | |||
|- | |||
| [[Shifting Gears]] | |||
| Landscape distance fog reintroduced. | |||
|} | |||
=== Model & Texture Updates === | === Model & Texture Updates === | ||
---- | ---- | ||
''Click each event link to see some before & after images'' | ''Click each event link to see some before & after images'' | ||
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|- | |- | ||
| [[Festivus#Images|Festivus]] | | [[Festivus#Images|Festivus]] | ||
| [[Banderling]]s | | [[Banderling]]s, Thumbs added to hands | ||
|- | |- | ||
| [[The Madness of Men#Images|The Madness of Men]] | | [[The Madness of Men#Images|The Madness of Men]] | ||
Line 68: | Line 78: | ||
| [[A New Threat#Images|A New Threat]] | | [[A New Threat#Images|A New Threat]] | ||
| Fern Plants, [[Mites]] | | Fern Plants, [[Mites]] | ||
|- | |||
| [[Pillars Made of Sand]] | |||
| [[Idol|Mosswart Idol]]s | |||
|- | |- | ||
| [[From the Darkness Born#Images|From the Darkness Born]] | | [[From the Darkness Born#Images|From the Darkness Born]] | ||
| [[Phyntos Wasps]] | | [[Phyntos Wasps]] | ||
|- | |- | ||
| [[Throne of Destiny#Images|Throne of Destiny]] | | [[Throne of Destiny#Images|Throne of Destiny]] Expansion | ||
| [[Lifestone]], [[Gromnie]]s, [[Monouga]]s, [[Reedshark]]s, [[Skeleton]]s | | [[Lifestone]], [[Gromnie]]s, [[Monouga]]s, [[Reedshark]]s, [[Skeleton]]s | ||
|- | |- | ||
Line 90: | Line 103: | ||
| [[Barbers and Hairstyles|Hairstyles]] | | [[Barbers and Hairstyles|Hairstyles]] | ||
|} | |} | ||
=== Animations === | |||
---- | |||
{|class="wikitable" | |||
! Event | |||
! New Animation | |||
|- | |||
| [[Thorns of the Hopeslayer]] | |||
| Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. | |||
|- | |||
| [[Twilight's Gleaming]] | |||
| New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. | |||
|- | |||
| [[The Widening Gyre]] | |||
| When you pick up something from a different height the animation is different -- arm swipe only, no bending. | |||
|- | |||
| [[The First Strike]] | |||
| New animation for the house recall function that more closely mirrors the duration of the recall. | |||
|- | |||
| [[Atonement]] | |||
| The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! | |||
|- | |||
| [[Visions in the Darkness]] | |||
| New animations for @lifestone, @marketplace, and @pklite commands. | |||
|- | |||
| [[Quiet Before the Storm]] | |||
| The Logout/Lifestone animation has been changed to have a smoother looking animation. | |||
|} | |||
=== Misc Changes === | |||
---- | |||
* [[The Gathering Storm]] | |||
** Nighttime visibility has been increased. | |||
[[Category:Game Concept]] | [[Category:Game Concept]] |
Revision as of 23:50, 19 December 2011
Related topics: User Interface, Graphical Errors, Frequently Asked Questions
Articles
- Microsoft.com - Asheron's Call Technical Information (Day and Night Cycle)
Graphics Engine Updates
Event | New Animation |
---|---|
Darkness Ascendant | Colored lighting effects introduced. Many lights, including the sun and moon, will now cast colored light in both hardware and software modes. |
Throne of Destiny Expansion |
|
Reprisals | Higher Resolution Textures activated for ToD clients. (From the Texture detail dropdown box, select Very High setting) |
Toward Ancient Shores | Lightning effects disabled due to complaints (you can still see the effect without the sound, however, at the Battlefield of Ayn Tayan). |
Shifting Gears | Landscape distance fog reintroduced. |
Model & Texture Updates
Click each event link to see some before & after images
Event | Models/Textures Updated |
---|---|
Darkness Ascendant | Drudges, Golems |
Hollow Victory | Tuskers |
Chains of Command | Character Underwear |
The Widening Gyre | Olthoi |
A Reign of Stone | Lugians |
The Gathering Storm | Mosswarts, Cows |
Flesh and Blood | Empyrean Stone Head |
Festivus | Banderlings, Thumbs added to hands |
The Madness of Men | Gelidite Acolyte, Gelidite Initiate, Gelidite Lord |
Across the Vast Divide | Small Creepy Statues |
A New Threat | Fern Plants, Mites |
Pillars Made of Sand | Mosswart Idols |
From the Darkness Born | Phyntos Wasps |
Throne of Destiny Expansion | Lifestone, Gromnies, Monougas, Reedsharks, Skeletons |
Friend and Foe | Tumeroks |
Shifting Gears | Landscape: Grass, Ice, Desert etc |
Winter's Knight | Pine Trees |
Quiet Before the Storm | Aluvian Doors |
Shifting Shadows | Hairstyles |
Animations
Event | New Animation |
---|---|
Thorns of the Hopeslayer | Casting portal recall spells now make you play some purple bubbly physics scripts for about two seconds before blipping you away. |
Twilight's Gleaming | New logout motion and animation. Now, when a player logs out, they get purple bubbly effects and fade out. |
The Widening Gyre | When you pick up something from a different height the animation is different -- arm swipe only, no bending. |
The First Strike | New animation for the house recall function that more closely mirrors the duration of the recall. |
Atonement | The animations and sounds from double- and triple-striking just weren't cool enough, so we tweaked them slightly. Thrill at the enhanced swinging action! |
Visions in the Darkness | New animations for @lifestone, @marketplace, and @pklite commands. |
Quiet Before the Storm | The Logout/Lifestone animation has been changed to have a smoother looking animation. |
Misc Changes
- The Gathering Storm
- Nighttime visibility has been increased.