Loot/Master of Arms Weapons: Difference between revisions

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* For historical purposes, pre-patch weapon stats have been archived in the [[Loot/Weapons_Pre2012| Pre-2012 Loot Table]].
* For historical purposes, pre-patch weapon stats have been archived in the [[Loot/Weapons_Pre2012| Pre-2012 Loot Table]].
* According to a [http://forums.ac.turbine.com/showpost.php?p=620212&postcount=4 NoWorries Post about weapon maxes], all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
* According to a [http://forums.ac.turbine.com/showpost.php?p=620212&postcount=4 NoWorries Post about weapon maxes], all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
* In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20/20% modifiers, so the minimum levels are 13/13%.
* In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20%/20% modifiers, so the minimum levels are 13%/13%.


== Maximum Damages ==
== Maximum Damages ==

Revision as of 15:28, 6 March 2012

This is a temporary page for collecting minimum and maximum stats for weapons. There are more tables now to make editing easier, once the information is reasonably complete it will be consolidated and moved to the main Loot page. While you may wish to keep screenshots for your personal reference, you do not need to upload them at this time.

Notes

  • For historical purposes, pre-patch weapon stats have been archived in the Pre-2012 Loot Table.
  • According to a NoWorries Post about weapon maxes, all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
  • In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20%/20% modifiers, so the minimum levels are 13%/13%.

Maximum Damages

Heavy Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Axe90%6866
Spear59%6664
UA44%5553
Sword47%6563
Sword Multi40%3432
Dagger47%6563
Dagger Multi40%3432
Staff38%6462
Mace30%6361

Light / Finesse Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Axe80%5351
Spear65%5452
UA43%4443
Staff32.5%5149
Sword42%5250
Sword Multi24%2423
Dagger42%5250
Dagger Multi24%2423
Mace23%5048
-Jitte32.5%5149

Two-Handed Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Cleavers30%3937
Spears60%4240

This information was obtained from thousands of pulls using Mag-LootLogger. http://vnboards.ign.com/ac_utilities/b5432/116183764/p1/?7

Tier 7

Heavy Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Battle Axe Slashing 15 11 22 18 4.0 4.0 46
Axe Lugian Hammer Bludgeoning 15 11 42 22 18 4.0 4.0 40
Axe Silifi Slashing 15 11 22 18 4.0 4.0
Axe War Axe Slashing 15 11 54 22 18 4.0 4.0 48
Dagger Dirk Slash/Pierce 13 13 35 20 20 4.0 4.0 29
Dagger Stiletto Slash/Pierce 13 13 33 20 20 4.0 4.0 32 Double-Strike
Dagger Jambiya Slash/Pierce 13 13 12 20 20 4.0 4.0 11 Double-Strike
Mace Flanged Mace Bludgeoning 11 15 18 22 4.0 4.0
Mace Mace Bludgeoning 11 15 34 18 22 4.0 4.0 30
Mace Mazule Bludgeoning 11 15 18 22 4.0 4.0 30
Mace Morning Star Piercing 11 15 63 18 22 4.0 4.0 54 Now Piercing Damage.
Spear Spine Glaive Slash/Pierce 18 8 31 25 15 4.0 4.0 29
Spear Partizan Piercing 18 8 25 15 4.0 4.0
Spear Trident Piercing 18 8 48 25 15 4.0 4.0 43
Staff Nabut Bludgeoning 8 18 39 15 25 4.0 4.0 37
Staff Stick Bludgeoning 8 18 26 15 25 4.0 4.0 23
Sword Flamberge Slash/Pierce 13 13 20 20 4.0 4.0
Sword Ken Slash/Pierce 13 13 20 20 4.0 4.0
Sword Long Sword Slash/Pierce 13 13 20 20 4.0 4.0
Sword Tachi Slash/Pierce 13 13 32 20 20 4.0 4.0 29
Sword Takuba Slash/Pierce 13 13 20 20 4.0 4.0
Sword Schlager Slash/Pierce 13 13 20 20 4.0 4.0 (rapier, double strike, full power pierce, comes in elemental versions)
UA Cestus Bludgeoning 13 13 20 20 4.0 4.0 16
UA Nekode Slash/Pierce 13 13 20 20 4.0 4.0 16 (now slash/pierce)

Light Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Dolabra Slashing 15 11 22 18 4.0 4.0 47
Axe Hand Axe Slashing 15 11 22 18 4.0 4.0
Axe Ono Slashing 15 11 22 18 4.0 4.0
Axe War Hammer Bludgeoning 15 11 41 22 18 4.0 4.0
Dagger Dagger Slash/Pierce 13 13 20 20 4.0 4.0 17 Double-Strike
Dagger Khanjar Slashing 13 13 20 20 4.0 4.0 Double-Strike
Mace Club Bludgeoning 11 15 18 22 4.0 4.0
Mace Kasrullah Bludgeoning 11 15 18 22 4.0 4.0
Mace Spiked Club Piercing 11 15 36 18 22 4.0 4.0 31
Spear Spear Slash/Pierce 18 8 25 15 4.0 4.0 25 (now slash/pierce)
Spear Yari Piercing 18 8 25 15 4.0 4.0 27
Staff Quarter Staff Bludgeoning 8 18 27 15 25 4.0 4.0 22
Sword Broad Sword Slash/Pierce 13 13 20 20 4.0 4.0
Sword Dericost Slash/Pierce 13 13 29 20 20 4.0 4.0 28
Sword Epee Slash/Pierce 13 13 20 20 4.0 4.0 24 (rapier, double strike, full power pierce, comes in elemental versions)
Sword Kaskara Slash/Pierce 13 13 20 20 4.0 4.0
Sword Spada Slash/Pierce 13 13 20 20 4.0 4.0
Sword Shamshir Slash/Pierce 13 13 34 20 20 4.0 4.0
UA Knuckles Bludgeoning 13 13 20 20 4.0 4.0 15
UA Katar Slash/Pierce 13 13 20 20 4.0 4.0

Finesse Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Hammer Bludgeoning 15 11 45 22 18 4.0 4.0 40 (new weapon that will look like the smithing hammer)
Axe Hatchet Slashing 15 11 22 18 4.0 4.0
Axe Shou-ono Slashing 15 11 22 18 4.0 4.0 22
Axe Tungi Slashing 15 11 22 18 4.0 4.0
Dagger Knife Slash/Pierce 13 13 20 20 4.0 4.0 8 Double-Strike
Dagger Lancet Slash/Pierce 13 13 18 20 20 4.0 4.0 Double-Strike
Dagger Poniard Slash/Pierce 13 13 34 20 20 4.0 4.0
Mace Board with Nail Piercing 11 15 18 22 4.0 4.0 30
Mace Dabus Bludgeoning 11 15 18 22 4.0 4.0
Mace Jitte Bludgeoning 8 18 15 25 4.0 4.0 (mutates with new staff values)
Mace Tofun Bludgeoning 11 15 18 22 4.0 4.0 15
Spear Budiaq Piercing 18 8 25 15 4.0 4.0 28
Spear Naginata Slash/Pierce 18 8 31 25 15 4.0 4.0 25
Staff Bastone Bludgeoning 8 18 26 15 25 4.0 4.0 22
Staff Jo Bludgeoning 8 18 15 25 4.0 4.0 22
Sword Rapier Slash/Pierce 13 13 20 20 4.0 4.0 24 (double strike, full power pierce, comes in elemental versions)
Sword Sabra Slash/Pierce 13 13 20 20 4.0 4.0
Sword Scimitar Slash/Pierce 13 13 30 20 20 4.0 4.0 27
Sword Short Sword Slash/Pierce 13 13 20 20 4.0 4.0
Sword Simi Slash/Pierce 13 13 20 20 4.0 4.0
Sword Yaoji Slash/Pierce 13 13 20 20 4.0 4.0
UA Claw Slash/Pierce 13 13 18 20 20 4.0 4.0 16
UA Hand Wraps Bludgeoning 13 13 20 20 4.0 4.0 17

Two Handed Weapons

Two Handed Sword

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Nodachi Slashing 15 11 42 22 18 4.0 4.0 42 Cleaving
Two Handed Weapon Shashqa Slashing 15 11 42 22 18 4.0 4.0 Cleaving
Two Handed Weapon Spadone Slashing 15 11 22 18 4.0 4.0 41 Cleaving

Two Handed Great Axe

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Great Axe Slashing 15 11 22 18 39 Cleaving

Two Handed Mace

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Quadrelle Bludgeoning 15 11 22 18 32 Cleaving
Two Handed Weapon Khanda-handled Mace Bludgeoning 15 11 22 18 3.5 35 Cleaving
Two Handed Weapon Tetsubo Bludgeoning 15 11 22 18 32 Cleaving

Two Handed Spear

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Assagai Piercing 13 13 20 20 40 Hits 1 Target at a time.
Two Handed Weapon Pike Piercing 13 13 20 20 2 39 Hits 1 Target at a time.

Missile Weapons

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Magic Casters

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No Wield

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