Loyalty: Difference between revisions
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imported>An Adventurer m (moved Loyalty (Skill) to Loyalty over redirect) |
imported>An Adventurer No edit summary |
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{|{{Format|Panel}} | {|{{Format|Panel}} | ||
!bgcolor=#CCC5A3 colspan=2| <big>Loyalty</big> | !bgcolor=#CCC5A3 colspan=2| {{Icon|Loyalty}} <big>Loyalty</big> | ||
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|bgcolor=#d0d0d0 width=150px| Description | |bgcolor=#d0d0d0 width=150px| Description |
Revision as of 18:05, 23 January 2011
Related topics: Skills
Loyalty | |
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Description | Affects experience given to your patron in an allegiance. |
Formula | None |
Base Status | Trained - Specialized for free on Viamontians, and on Gear Knights with changed innate abilities. |
Cost to Train | 0 |
Cost to Specialize | 2 |
Buffs | Fealty (Spell) |
Debuffs | Faithlessness (Spell) |
Notes
- Originally had the formula of ??
- During the ?? event, the formula was changed to None.
Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |