Meeting Hall: Difference between revisions
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* [[Tufa]] - 14.1S, 4.4E | * [[Tufa]] - 14.1S, 4.4E | ||
* [[Uziz]] - 25.7S, 30.0E | * [[Uziz]] - 25.7S, 30.0E | ||
* [[Yanshi]] - 12. | * [[Yanshi]] - 12.5S, 42.8E | ||
* [[Yaraq]] - 21.4S, 0.6W | * [[Yaraq]] - 21.4S, 0.6W | ||
* [[Zaikhal]] - 13.4NS, 0.7E | * [[Zaikhal]] - 13.4NS, 0.7E |
Revision as of 07:11, 30 December 2008
Meeting Halls were introduced to allow players a location to meet without fear of Portal Storms. Both the entrance and exit portals are tiable and summonable. Not all towns have halls.
Meeting Halls are one of the few locations where privies are found.
Locations
- Al-Arqas - 31.9S, 14.3E
- Al-Jalima - 7.5N, 5.7E
- Arwic - 33.N, 55.8E
- Baishi - 49.7S, 61.9E
- Cragstone - 25.9N, 47.1E
- Eastham - 19.1N, 64.2E
- Glenden Wood - 30.3N, 25.6E
- Hebian-To - 38.9S, 86.6E
- Holtburg - 41.3N, 34.9E
- Khayyaban - 47.6S, 26.4E
- Lin - 54.8S, 73.2E
- Lytelthorpe - 1.1N, 49.1E
- Mayoi - 61.6S, 83.4E
- Nanto - 52.7S, 80.1E
- Qalaba'r - 74.6S, 20.6E
- Rithwic - 10.3N, 57.0E
- Samsur - 2.8S 19.7E
- Sawato - 28.7S, 60.3E
- Tou-Tou - 28.3S, 95.3E
- Tufa - 14.1S, 4.4E
- Uziz - 25.7S, 30.0E
- Yanshi - 12.5S, 42.8E
- Yaraq - 21.4S, 0.6W
- Zaikhal - 13.4NS, 0.7E