Shendolain Crystal Shield: Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>Tlosk
No edit summary
imported>Tlosk
No edit summary
Line 1: Line 1:
{|width="300" border="1" cellspacing="0"
From the [[Shendolain Vestibule (Quest)]] introduced in [[Twilight's Gleaming]].
! colspan="3"|[[Image:Shendolain Crystal Shield Icon.png]] Shendolain Crystal Shield
 
[[Image:Shendolain Crystal Shield Live.jpg|right|frame|Shendolain Crystal Shield]]
{|border=1 cellspacing=0 cellpadding=5 width=300 style=background:#F0F0F0
|colspan=2 align=center|'''Shendolain Crystal Shield'''
|-
|-
|colspan="3"|''A shield imbued with the power of the Shendolain Crystal.
|align=center| Value: 4,000<br>690 Burden Units
|width=40 align=center| [[Image:Shendolain Crystal Shield Icon.png]]
|-
|-
!Value
|colspan=2| A shield imbued with the power of the Shendolain Crystal
|colspan="2"|4,000p
<br>[[Special Properties]]: [[Unenchantable]]
|-
<br><br>Shield Level: 300 (<font color=green>450</font>)
!Burden
<br>Your base Melee Defense must be at least 280 to wield this item.
|colspan="2"|690
<br><br>Casts the following spells: Impregnability Self V, Impenetrability V, Warrior's Greater Vitality, Warrior's Greater Vigor, Invulnerability Self V
|-
<br><br>Armor Level: 300 (<font color=green></font>)
!Restrictions
<br>Slashing: Average (300) (<font color=green>450</font>)
|colspan="2"|Base Melee D 280+ to wield
<br>Piercing: Average (300) (<font color=green>450</font>)
|-
<br>Bludgeoning: Above Average (360) (<font color=green>540</font>)
!Special Properties
<br>Fire: Average (300) (<font color=green>450</font>)
|colspan="2"|Unenchantable
<br>Cold: Average (300) (<font color=green>450</font>)
|-
<br>Acid: Average (300) (<font color=green>450</font>)
!colspan="2"|Shield Levels
<br>Electric: Average (300) (<font color=green>450</font>)
|300
<br><br>Activation Requirements: Arcane Lore:
|-
<br><br>Spellcraft:
!Slash
<br>Mana:
|Average
<br>Mana Cost: 1 point per ?? seconds.
|300
<br><br>Spell Descriptions:
|-
* Impregnability Self V (Increases the caster's Missle Defense skill by 30 points.)
!Pierce
* Impenetrability V (Improves a shield or piece of armor's armor value by 150 points.)
|Average
* Warrior's Greater Vitality (Increases maximum Health by 15 points.)
|300
* Warrior's Greater Vigor (Increases maximum Stamina by 30 points.)
|-
* Invulnerability Self V (Increases the caster's Melee Defense skill by 30 points.)
!Bludgeon
 
|Above Average  
|360
|-
!Fire
|Average
|300
|-
!Cold
|Average
|300
|-
!Acid
|Average  
|300
|-
!Electric
|Average
|300
|-
!Spells
|colspan="2"|Impreg 5, Invuln 5, Impen 5, Warrior's Greater Vitality (+15health), Warrior's Greater Vigor (+30stamina)
|-
!Activations
|colspan="2"|Arcane Lore: 1
|-
!Spellcraft
|colspan="2"|150
|-
!Mana
|colspan="2"|450, 1/20sec
|-
|-
|}
|}


[[Category:Armor]][[Category:Shield]]
== Notes ==
* ??
 
 
[[Category:Armor]]
[[Category:Shield]]
[[Category:Unenchantable]]

Revision as of 13:28, 19 October 2008

From the Shendolain Vestibule (Quest) introduced in Twilight's Gleaming.

Shendolain Crystal Shield
Shendolain Crystal Shield
Value: 4,000
690 Burden Units
A shield imbued with the power of the Shendolain Crystal


Special Properties: Unenchantable

Shield Level: 300 (450)
Your base Melee Defense must be at least 280 to wield this item.

Casts the following spells: Impregnability Self V, Impenetrability V, Warrior's Greater Vitality, Warrior's Greater Vigor, Invulnerability Self V

Armor Level: 300 ()
Slashing: Average (300) (450)
Piercing: Average (300) (450)
Bludgeoning: Above Average (360) (540)
Fire: Average (300) (450)
Cold: Average (300) (450)
Acid: Average (300) (450)
Electric: Average (300) (450)

Activation Requirements: Arcane Lore:

Spellcraft:
Mana:
Mana Cost: 1 point per ?? seconds.

Spell Descriptions:

  • Impregnability Self V (Increases the caster's Missle Defense skill by 30 points.)
  • Impenetrability V (Improves a shield or piece of armor's armor value by 150 points.)
  • Warrior's Greater Vitality (Increases maximum Health by 15 points.)
  • Warrior's Greater Vigor (Increases maximum Stamina by 30 points.)
  • Invulnerability Self V (Increases the caster's Melee Defense skill by 30 points.)

Notes

  • ??