Smite: Difference between revisions

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  |            Damage = 43.2 - 72
  |            Damage = 43.2 - 72
  |      Buffed Damage =  
  |      Buffed Damage = ??
  |            Element = Slashing
  |            Element = Slashing
  |              Speed = Slow (50)
  |              Speed = Slow (50)

Revision as of 14:09, 2 March 2012

Introduced:  Throne of Destiny Related Quests:  Rares Updated:  Shedding Skin, Master of Arms
Retired Versions:  1 Rare #282
Smite
Value: 50,000
750 Burden Units

A piece of the Heroic Destroyer Set.

When Sir Borlac di Lotila led the knights of the Bull against the Souia-Vey warriors of Vessenjhe, he did so with an ancient weapon at his side - a weapon rumored to be carved from the very bones of the fabled Weyrava. The axe had known many names throughout the years, names both poetic and bloody. But those names were lost to Sir Borlac. He simply called it Smite, for that is what it did. Sir Borlac met the Vessenjhe on the plains of northwest of Gharu'n, and though he was well past the prime of his life at that time, he wielded Smite with a ferocity and skill envied by the younger and harder knights at his side, and single-handedly slew every last Vessenjhe himself... or so the tales say.

Item Level: 0/50
Item XP: 0/2,000,000,000

Special Properties: Slash Rending, Crushing Blow

Skill: Heavy Weapons (Axe)
Damage: 43.2 - 72 (??), Slashing
Speed: Slow (50) (0)
Bonus to Attack Skill: +18% (38%)
Bonus to Melee Defense: +18%

Casts the following spells: Incantation of Swift Killer, Epic Endurance, Epic Stamina Gain, Epic Heavy Weapon Aptitude, Incantation of Rejuvenation Self, Incantation of Heavy Weapon Mastery Self, Incantation of Blood Drinker, Incantation of Heart Seeker, Epic Blood Thirst, Epic Coordination, Epic Strength

Spellcraft: 400
Mana: 3500
Mana Cost: 1 point per 20 seconds.

Smite

Notes

  • In Shedding Skin the stats were improved, including for existing items, see Smite (Retired) for the old stats. Also no longer drops on death automatically, it can be protected with death items/augmentations.
  • The weapon now levels when you gain experience fighting with it and gives bonus spells the higher the level.
  • During the Master of Arms event, the skill was changed from Axe to Heavy Weapons and the spells adjusted accordingly. The base damage was upped from 36 - 60 to 43.2 - 72.