Forum:February Patch: Difference between revisions

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--[[User:An Adventurer|An Adventurer]] 05:44, 24 January 2012 (EST)
--[[User:An Adventurer|An Adventurer]] 05:44, 24 January 2012 (EST)
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| Text = I agree with all of this, we need a plan of attack... This may be what we need to work from as a list: [http://forums.ac.turbine.com/showthread.php?t=53571] --[[User:Immortalbob|Immortalbob]] 11:59, 24 January 2012 (EST)
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Revision as of 00:59, 24 January 2012

Forums: Index
General
February Patch


With the feb patch coming, so are a TON of changes to the wiki. We need to create spell pages for the new creature buff spells, remove/retire old weapon buff spell pages, update all old quest armor with a weapon skill buff to the new buff. All quest weapons/rares will need to be updated. Rare crystals will need to be retired/replaced. I think the weapons pages can stay separated since you will still aug one weapon type. These are just initial thoughts, anyone else? --Immortalbob 01:47, 24 January 2012 (EST)

It's going to be a lot of work. Hell, we haven't even finished updating all the quest/trophy experience values from the Learning From Experience patch over a year ago. And now every weapon entry is going to have to be redone, along with a ton of other stuff. Although I left for other reasons, I'm glad I got out when I did. The wiki and the game are gonna be a mess for quite some time.

Now, that said, I have a few suggestions:

Melee/Missile weapon templates:

  • Leave the " Weapon Type = " variable, since, as you said, there is supposed to be some aug for that.
  • On the missile weapon template, simply add [[Category:Missile Weapon]] to the template itself, if my understanding is correct that bow/xbow/TW are all being merged into Missile Weapon skill.
  • On the melee weapon template, add a new variable above weapon type, " Weapon Skill = " with the options being Heavy, Light, and Finesse. An automated find and replace could handle adding this variable (left blank) to every template, but getting the new skill type added will probably have to be done by hand.

Skills:

  • Update the table on the main skill page - should be simple enough.
  • Update the {{Skills}} template, replacing the Weapons section with Heavy/Light/Finesee/Missile
    • Optionally, add a "Retired" skills section at the bottom. Here we can list all the old item appraisal skills and the weapon skills.
  • Keep all the old skill pages around as historical references, but remove any skill categories so they do not get listed as currently available skills.

Spells:

  • Keep old weapon skill spells around, but remove categories. Treat them as retired, and add the new spell buffs.

Misc:

  • Anything that is no longer in the game due to these changes, e.g. weapon skill rare crystals, should be updated to be listed as retired.
  • Make sure to check changes to the Sunstone Gauntlets, Ruined Amulets, Title Bestower Guild, Skill Temples, and any other things that had something for every weapon skill. I have no idea how the devs are going to handle some of this stuff. Ruined Amulets for example have an amulet for each weapon skill, but these are turned in for life prots/attributes. Not sure how this will be handled after the changes.
  • Be sure to check out things that used weapon skills for a skill check. Atlans/Isparians, Composite Bow/Xbow/TW, crafting a few of the Arm, Mind, Heart items, and probably a few other things that aren't coming to mind right now.

Good luck to all the contributors that are still playing after Feb.

--An Adventurer 05:44, 24 January 2012 (EST)

I agree with all of this, we need a plan of attack... This may be what we need to work from as a list: [1] --Immortalbob 11:59, 24 January 2012 (EST)