Graphics: Difference between revisions
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Revision as of 19:19, 23 October 2011
Related topics: Graphical Errors, Frequently Asked Questions
Graphics Engine Updates
- Darkness Ascendant
- "Colored lighting! Many lights, including the sun and moon, will now cast colored light in both hardware and software modes."
- Throne of Destiny expansion
- AC: TD features an updated graphics engine that supports DirectX 9. Notable updates include:
- A complete texture update (65,000 textures).
- Some low-poly models (such as Gromnies and Monougas) updated.
- True Z-Buffering support.
- Native window mode (no more need to patch the client.)
- Anisotropic Filtering and V-Sync support.
- Basic lighting effects on your character.
- New pop-up windows for help system and trade skill interactions.
- 3D models of people and creatures are now shown in the ID panel instead of an icon.
- Weather Effects including landscape fog removed due to performance issues.
- AC: TD features an updated graphics engine that supports DirectX 9. Notable updates include:
- Shifting Gears
- Landscape distance fog reintroduced.
Texture Updates
- Darkness Ascendant
- Drudges
- Golems
- Hollow Victory
- Tuskers
- The Widening Gyre
- Olthoi
- The Gathering Storm
- Mosswarts
- Cows (Image of Marae Lassel added to other side of Cows. Before it was just Dereth on one side)
- Flesh and Blood event
- Empyrean Stone Heads
- Festivus
- Banderlings
- Throne of Destiny expansion
- Lifestone
- Gromnie
- Monouga
- Skeleton
- Friend and Foe
- Tumeroks
- Across the Vast Divide
- Small Creepy Statues
- The Madness of Men
- Gelidite Acolyte
- Gelidite Initiate
- Gelidite Lord
- Shifting Gears
- Landscape textures: grass, ice, desert etc
GUI Updates
- ?