Loot/Master of Arms Weapons: Difference between revisions

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== Variances ==
== Variances ==
Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece for cleavers and spears. These potential variances hold steady across wields and loot tiers.
Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.


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Revision as of 17:01, 2 July 2012

This is a temporary page for collecting minimum and maximum stats for weapons. There are more tables now to make editing easier, once the information is reasonably complete it will be consolidated and moved to the main Loot page. While you may wish to keep screenshots for your personal reference, you do not need to upload them at this time.

Notes

  • For historical purposes, pre-patch weapon stats have been archived in the Pre-2012 Loot Table.
  • According to a NoWorries Post about weapon maxes, all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
  • In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20%/20% modifiers, so the minimum levels are 13%/13%.

Maximum Damages

Heavy Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Axe90%68665651
Spear59%66645449
UA44%55534541
Sword47%65635449
Sword Multi40%34322725
Dagger47%65635449
Dagger Multi40%34322725
Staff38%64625247
Mace30%63615247

Light / Finesse Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Axe80%5553
Spear65%54524541
UA43%44433633
Staff32.5%51494238
Sword42%52504339
Sword Multi24%24231917
Dagger42%52504339
Dagger Multi24%24231917
Mace23%50484137
-Jitte32.5%51494238

Two-Handed Weapons

Best Variance 420 Max 400 Max 370 Max 350 Max 325 Max 300 Max 250 Max 0 Max
Cleavers30%39373128
Spears60%42403430

This information was obtained from thousands of pulls using Mag-LootLogger. http://vnboards.ign.com/ac_utilities/b5432/116183764/p1/?7

Variances

Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.

Heavy Weapons

123 45
Axe90%93%95%97%99%
Spear59%63%68%72%75%
UA44%48%53%58%60%
Sword47%50%53%57%62%
Sword Multi40%43%48%53%58%
Dagger47%50%53%57%62%
Dagger Multi40%43%48%53%58%
Staff38%42%45%50%52%
Mace30%33%37%42%46%

Finesse / Light Weapons

123 45
Axe80%83%85%90%95%
Spear65%68%71%75%80%
UA43%48%53%58%60%
Sword42%47%52%56%60%
Sword Multi24%28%35%40%45%
Dagger42%47%52%56%60%
Dagger Multi24%28%35%40%45%
Staff32.5%35%40%45%50%
Mace23%28%32%37%43%
-Jitte32.5%35%40%45%50%

Frequency of variance categories dropped in loot

123 45
Frequency10%20%40%20%10%

Two Hand Variances

VarianceApproximate Frequency in Loot
30%4.0%
35%14.6%
40%33.3%
45%29.1%
50%14.3%
55%4.6%

This information was obtained from thousands of pulls using Mag-LootLogger. http://vnboards.ign.com/ac_utilities/b5432/116183764/p1/?7

NOTE: Some Two Handed Spears in low loot tiers can spawn with 75% variance, which is wider than on this chart. It is unknown at this time if this is a bug or intentional, and if it replaces a value on this chart or extends its size. This chart is valid for two-handed weapons in higher loot tiers.

Tier 7

Heavy Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Battle Axe Slashing 15 11 22 18 4.0 4.0 46
Lugian Hammer Bludgeoning 42 39
Silifi Slashing
War Axe Slashing 54 48
Dagger Dirk Slash/Pierce 13 13 36 20 20 4.0 4.0 29
Stiletto Slash/Pierce 33 32 Double-Strike
Jambiya Slash/Pierce 12 11 Double-Strike
Mace Flanged Mace Bludgeoning 11 15 18 22 4.0 4.0
Mace Bludgeoning 34 30
Mazule Bludgeoning 30
Morning Star Piercing 63 54 Now Piercing Damage.
Spear Spine Glaive Slash/Pierce 18 8 31 25 15 4.0 4.0 29
Partizan Piercing
Trident Piercing 48 42
Staff Nabut Bludgeoning 8 18 39 15 25 4.0 4.0 36
Stick Bludgeoning 26 23
Sword Flamberge Slash/Pierce 13 13 20 20 4.0 4.0
Ken Slash/Pierce
Long Sword Slash/Pierce
Tachi Slash/Pierce 32 29
Takuba Slash/Pierce
Schlager Slash/Pierce (rapier, double strike, full power pierce, comes in elemental versions)
UA Cestus Bludgeoning 13 13 17 20 20 4.0 4.0 16
Nekode Slash/Pierce 16 (now slash/pierce)

Light Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Dolabra Slashing 15 11 22 18 4.0 4.0 47
Hand Axe Slashing 47
Ono Slashing 38
War Hammer Bludgeoning 45 39
Dagger Dagger Slash/Pierce 13 13 17 20 20 4.0 4.0 16 Double-Strike
Khanjar Slashing 15 Double-Strike
Mace Club Bludgeoning 11 15 18 22 4.0 4.0 31
Kasrullah Bludgeoning
Spiked Club Piercing 36 31
Spear Spear Slash/Pierce 18 8 26 25 15 4.0 4.0 25 (now slash/pierce)
Yari Piercing 27
Staff Quarter Staff Bludgeoning 8 18 27 15 25 4.0 4.0 22
Sword Broad Sword Slash/Pierce 13 13 20 20 4.0 4.0
Dericost Slash/Pierce 29 28
Epee Slash/Pierce 24 (rapier, double strike, full power pierce, comes in elemental versions)
Kaskara Slash/Pierce
Spada Slash/Pierce
Shamshir Slash/Pierce 34
UA Knuckles Bludgeoning 13 13 20 20 4.0 4.0 15
Katar Slash/Pierce

Finesse Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Axe Hammer Bludgeoning 15 11 45 22 18 4.0 4.0 40 (new weapon that will look like the smithing hammer)
Hatchet Slashing
Shou-ono Slashing 22
Tungi Slashing 39
Dagger Knife Slash/Pierce 13 13 8 20 20 4.0 4.0 7 Double-Strike
Lancet Slash/Pierce 18 Double-Strike
Poniard Slash/Pierce 34
Mace Board with Nail Piercing 11 15 36 18 22 4.0 4.0 30
Dabus Bludgeoning
Tofun Bludgeoning 15
Jitte Bludgeoning 8 18 15 25 4.0 4.0 27 (mutates with new staff values)
Spear Budiaq Piercing 18 8 28 25 15 4.0 4.0 27
Naginata Slash/Pierce 31 25
Staff Bastone Bludgeoning 8 18 26 15 25 4.0 4.0 22
Jo Bludgeoning 22
Sword Rapier Slash/Pierce 13 13 20 20 4.0 4.0 24 (double strike, full power pierce, comes in elemental versions)
Sabra Slash/Pierce
Scimitar Slash/Pierce 30 27
Short Sword Slash/Pierce
Simi Slash/Pierce
Yaoji Slash/Pierce 25
UA Claw Slash/Pierce 13 13 18 20 20 4.0 4.0 16
Hand Wraps Bludgeoning 17

Two Handed Weapons

Two Handed Sword

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Nodachi Slashing 15 11 42 22 18 4.0 4.0 42 Cleaving
Two Handed Weapon Shashqa Slashing 15 11 42 22 18 4.0 4.0 Cleaving
Two Handed Weapon Spadone Slashing 15 11 22 18 4.0 4.0 41 Cleaving

Two Handed Great Axe

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Great Axe Slashing 15 11 22 18 39 Cleaving

Two Handed Mace

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Quadrelle Bludgeoning 15 11 22 18 32 Cleaving
Two Handed Weapon Khanda-handled Mace Bludgeoning 15 11 22 18 3.5 35 Cleaving
Two Handed Weapon Tetsubo Bludgeoning 15 11 22 18 32 Cleaving

Two Handed Spear

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Two Handed Weapon Assagai Piercing 13 13 20 20 4 4 40 Hits 1 Target at a time.
Two Handed Weapon Pike Piercing 13 13 20 20 4 4 40 Hits 1 Target at a time.
Two Handed Weapon Corsesca Piercing 13 13 20 20 4 4 40 Hits 1 Target at a time.
Two Handed Weapon Magari Yari Piercing 13 13 20 20 4 4 40 Hits 1 Target at a time.

Missile Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Attack Defense Speed Attack Defense Magic Missile Speed
Thrown Weapon Atlatl 15 15
Thrown Weapon Slingshot 15 15
Thrown Weapon Dartflinger 40 Hits 1 Target at a time.

Magic Casters

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No Wield

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