Marksman's Robe: Difference between revisions
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imported>Sanddh mNo edit summary |
imported>Sanddh mNo edit summary |
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| Level Req = 60 | | Level Req = 60 | ||
| Spells = [[ | | Spells = [[Ranger's Boon]] | ||
| Activation Reqs = Arcane Lore: 200 | | Activation Reqs = Arcane Lore: 200 | ||
| Spellcraft = 300 | | Spellcraft = 300 | ||
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}} | }} | ||
== Notes == | == Notes == | ||
* [[Master of Arms]] change: The spell [[Ranger's Boon]] adds +2 to the new [[Missile Weapons]] skill - instead of the old Bow, Crossbow and Thrown Weapon skill ( [[Bowman's Boon]], [[Chucker's Boon]], [[Crossbowman's Boon]]). | |||
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%" | {|class="wikitable sortable" style="background:#F0F0F0; font-size:90%" | ||
|+ Original Palette for {{PAGENAME}} | |+ Original Palette for {{PAGENAME}} |
Revision as of 20:28, 23 February 2012
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Notes
- Master of Arms change: The spell Ranger's Boon adds +2 to the new Missile Weapons skill - instead of the old Bow, Crossbow and Thrown Weapon skill ( Bowman's Boon, Chucker's Boon, Crossbowman's Boon).
ACID | Name | Sample Main | Hex Main | Sample | Hex | Sample | Hex |
---|---|---|---|---|---|---|---|
6559 | OliveMarksman | 5C5A23 | 4C4948 | 8C512F | |||
The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. |
Dyed Marksman's Robe | ||||
Lapyan (Light Blue) |
Colban (Dark Blue) |
Verdalim (Green) |
Minalim (Mint Green) |
Relanim (Purple) |
Thananim (Black) |
Hennacin (Red) |
Argenory (White) |
Berimphur (Yellow) |
Fail-Dyed |