Mitts of the Hunter: Difference between revisions
Jump to navigation
Jump to search
imported>Sucamarto No edit summary |
imported>Sucamarto No edit summary |
||
| Line 35: | Line 35: | ||
| | | | ||
| Level Req = 100 | | Level Req = 100 | ||
| Spells = [[Impregnability Self VI]], [[Coordination Self VI | | Spells = [[Impregnability Self VI]], [[Coordination Self VI]], [[Hunter's Ward]], [[Marksman's Ken]] | ||
| Activation Reqs = Arcane Lore: 200 | | Activation Reqs = Arcane Lore: 200 | ||
| Spellcraft = 350 | | Spellcraft = 350 | ||
| Line 44: | Line 44: | ||
== Notes == | == Notes == | ||
* Dropped by [[Archon Ingfall]]. | * Dropped by [[Archon Ingfall]]. | ||
* During the [[Road to Revenge]] event the following spells were removed from the [[Mitts of the Hunter]] gauntlets - [[Eyeshot]] and [[Arbalester's Intuition]]. | |||
{|class="wikitable sortable" style="background:#F0F0F0; font-size:90%" | {|class="wikitable sortable" style="background:#F0F0F0; font-size:90%" | ||
Revision as of 22:59, 21 March 2012
|
|
![]() | |||||||
Notes
- Dropped by Archon Ingfall.
- During the Road to Revenge event the following spells were removed from the Mitts of the Hunter gauntlets - Eyeshot and Arbalester's Intuition.
| ACID | Name | Sample | Hex | ||||
|---|---|---|---|---|---|---|---|
| 7829 | HunterMitts | 5B4225 | |||||
| The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. | |||||||
| Dyed Mitts of the Hunter | ||||
Lapyan (Light Blue) |
Colban (Dark Blue) |
Verdalim (Green) |
Minalim (Mint Green) |
Relanim (Purple) |
Thananim (Black) |
Hennacin (Red) |
Argenory (White) |
Berimphur (Yellow) |
Fail-Dyed |
| ACID | Name | Sample | Hex | ||||
|---|---|---|---|---|---|---|---|
| 7827 | MittsVerdalim | 262626 | |||||
| 7831 | MittsMinalim | 262626 | |||||
| 7824 | MittsThananim | 262626 | |||||
| 7830 | MittsArgenory | 6C6C6C | |||||
| 7828 | MittsFail | 920048 | |||||
| The sample is only an approach of how the item looks ingame. See User:Sanddh/Guides/Armor Color Table for other available palettes. | |||||||
- Note: the palettes for the almost all colors (except Argenory and fail-dyed) are off; the ACIDs are correct. For Argenory and fail-dyed, +38 lightness was added to better represent the ingame color










