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== Background ==
{{Quest Summary
|    Patch Introduced =  
|      Related Quests =  
|            Updated =  
|
|          Live Image = Saelar.JPG
|  Live Image Caption = Saelar, one of the Archons
|          Quest Type = Solo/Group
|          Kill Task = False
|      Start Location =
|              Timer =
|  Level Restrictions =
|  Level Suggestions =
|        Item Rewards = Many, see below
|      Max XP Reward = 75,000
|              Titles =
|
|  Link Walk Through = True
|          Link Maps = True
|          Link Items = True
|    Link XP Rewards = True
|  Link Title Rewards = False
|        Link Images = False
|  Link Lore & Dialog = True
|          Link Notes = False
}}
== Quest Overview ==
Mnemosynes are ancient receptacles of the knowledge of the old Dericost kingdom.  Those that convert themselves into the undead slowly rot (except for [[His Eternal Splendor]]) and their mental faculties fail so storing memories like this is important to them. When [[Bael'Zharon]] returned the undead wanted to safeguard their knowledge from the impending conflict. Two competing groups emerged in the hunt for mnemosynes: the Undead Hunters based in Tufa and the Archons of the Way which are found in a dungeon called the [[Mnemosyne Collection Site]] near Samsur. Mnemosynes come in three sizes ([[A Tiny Mnemosyne| Tiny]], [[A Small Mnemosyne| Small]], and [[A Large Mnemosyne| Large]]) and are found in the loot of almost all [[undead]]. An alternate way to obtain Mnemosynes is to gamble for them at the casinos.
== Walk Through ==
# Obtain Mnemosyne
# (Optional) Unlock Mnemosyne. To unlock, use an intricate key on your Mnemosyne, see table below.
# Bring Mnemosyne to the Archons in [[Mnemosyne Collection Site]] or the Undead Hunters in [[Tufa]].
:* '''Route:''' To get to the [[Mnemosyne Collection Site]] it is just a short run from [[Samsur]] to 2.5S, 16.4E.
:* '''Route:''' To get to the Undead Hunters in [[Tufa]], the fastest way would be through [[Jungle Shadows]], or you could run from [[Yaraq]]
# Turn in your Mnemosyne to the npc of your choice to get the reward of your choice, see reward tables below.
===Unlocking your Mnemosyne===
Each type of Mnemosyne requires a specific key.  To create these keys, you will need to have someone with the [[Lockpick]] skill to carve they keys out of Wood, Copper, and Obsidian Golem hearts.
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-
| Icon
| Mnemosyne Type
| Key
|-
|[[Image:A Tiny Mnemosyne Icon.png]]
| A Tiny Mnemosyne
| [[Intricate Wooden Key]]
|-
|[[Image:A Small Mnemosyne Icon.png]]
| A Small Mnemosyne
| [[Intricate Copper Key]]
|-
|[[Image:A Large Mnemosyne Icon.png]]
| A Large Mnemosyne
| [[Intricate Obsidian Key]]
|}


Mnemosynes are ancient receptacles of the knowledge of the old Dericost kingdom.  Those that convert themselves into the undead slowly rot (except for [[His Eternal Splendor]]) and their mental faculties fail so storing memories like this is important to them. When [[Bael'Zharon]] returned the undead wanted to safeguard their knowledge from the impending conflict. Two competing groups emerged in the hunt for mnemosynes: the Undead Hunters based in Tufa and the Archons of the Way which are found in a dungeon called the [[Mnemosyne Collection Site]] near Samsur. Mnemosynes come in three sizes ([[A Tiny Mnemosyne| Tiny]], [[A Small Mnemosyne| Small]], and [[A Large Mnemosyne| Large]]) and are found in the loot of almost all [[undead]].


 
===Archons of the Way Rewards===
== Unlocking the Mnemosynes ==
{| border="1" cellspacing="0" cellpadding="5" align="center"
 
|-
The mnemoynes as they drop off undead are in their locked form. To unlock the mnemosynes you need to use a key crafted from a golem heart. The unlocked forms yield greater rewards when they are turned in. There is no skill check when unlocking a mnemosyne but there is a lockpick skill check for carving the golem hearts into the keys.
| Icon
 
| Mnemosyne Type
[[Image:A Tiny Mnemosyne Icon.png]] [[A Tiny Mnemosyne]]    + [[Image:Intricate Wooden Key Icon.png]] [[Intricate Wooden Key]] = [[Image:Unlockedtinymnemo.JPG]] [[An Unlocked Tiny Mnemosyne]]
| NPC
 
| Experience Earned
 
[[Image:A_Small_Mnemosyne_Icon.png]] [[A Small Mnemosyne]] + [[Image:Intricate Copper Key Icon.png]] [[Intricate Copper Key]]  = [[Image:Unlockedsmallmnemo.JPG]] [[An Unlocked Small Mnemosyne]]
 
 
[[Image:A Large Mnemosyne Icon.png]] [[A Large Mnemosyne]] + [[Image:Intricate Obsidian Key Icon.png]] [[Intricate Obsidian Key]] = [[Image:An Unlocked Large Mnemosyne Icon.png]] [[An Unlocked Large Mnemosyne]]
 
== Archons the Way (Experience Rewards)==  
[[Image:Saelar.JPG|right|frame|Saelar, one of the Archons]]
 
<i>Note: The name "Archons of the Way" is from AC2's lore</i>
 
Three undead NPCs known as the Archons of the Way are in charge of collecting the mnemosynes. They will reward you with experience for each mnemosyne (locked or unlocked) that you bring to them. They are found in a dungeon called the [[Mnemosyne Collection Site]] near Samsur at 2.5S 16.4E. The dungeon is just a landscape portal with no level restriction. There are no monsters in any of different parts of the dungeon.
 
 
 
[[Saelar]] is the first NPC and he accepts the Tiny Mnemosynes.
 
<font color=darkgoldenrod> Saelar tells you, "Greetings, outlander. I am Saelar of Menilesh.  My master, the great Tennar Portheran perished during the Fourth Sending, along with so many of our people.  But before he died, he set in motion a way for our people to preserve our heritage and our memories in the face of the recent catastrophes that have befallen the Dericost.  He invented a number of Mnemosynes, devices that allow us to record our stories and lives in these little pyramids."<br>
Saelar tells you, "Tennar commissioned a locksmith from among your kind, whose name I do not know, to make these Mnemosynes lockable and to make keys to the Mnemosynes which only Tennar would possess.  Unfortunately, I have no idea what happened to the lockpicker or his keys.  The Mnemosynes have been coming in, and I have no way of opening them."<br>
Saelar tells you, "But still, if you come across a Mnemosyne please bring them to me and I will reward you well.  The collection for the larger Mnemosynes I have tasked to my assistants whom can be found through the portal."</font>
 
{| border="1" cellspacing="0" cellpadding="5"  
|-
|-
|[[Image:A Tiny Mnemosyne Icon.png]]
|[[Image:A Tiny Mnemosyne Icon.png]]
| A Tiny Mnemosyne
| A Tiny Mnemosyne
| 1000 xp
| [[Saelar]]
| 1,000
|-
|-
|[[Image:Unlockedtinymnemo.JPG]]
|[[Image:Unlockedtinymnemo.JPG]]
| An Unlocked Tiny Mnemosyne
| An Unlocked Tiny Mnemosyne
| 5000 xp
| [[Saelar]]
|}
| 5,000
 
 
<font color = green>You give Saelar An Unlocked Tiny Mnemosyne.</font><br>
<font color = darkgoldenrod>Saelar tells you, "In His Name, who Walks Eternal!  I never thought I would see these unlocked.  I urge you to bring me more of these unlocked treasures, so that the Dericost society may live forever."</font><br>
<font color = green>You've earned 5,000 experience.</font>
 
 
 
A portal in the room with Saelar will take you to the [[Small Mnemosyne Collection Site]]. However, this portal is restricted to characters level 15+. [[Hahnain]] is the NPC that accepts the Small Mnemosynes.
 
<font color=darkgoldenrod>Hahnain tells you, "Yes?  Saelar told me to expect you.  Why we need to deal with you...I will accept the Mnemosynes, but Renslem has been tasked with collecting and sorting the largest of the Mnemosynes.  He can be found through that portal."</font>
 
 
{| border="1" cellspacing="0" cellpadding="5"
|-
|-
|[[Image:A_Small_Mnemosyne_Icon.png]]
|[[Image:A Small Mnemosyne Icon.png]]
| A Small Mnemosyne
| A Small Mnemosyne
| 5000 xp
| [[Hahnain]]
| 5,000
|-
|-
|[[Image:Unlockedsmallmnemo.JPG]]
|[[Image:Unlockedsmallmnemo.JPG]]
| An Unlocked Small Mnemosyne
| An Unlocked Small Mnemosyne
| 25000 xp
| [[Hahnain]]
|}
| 25,000
 
 
<font color = green>You give Hahnain A Small Mnemosyne.</font><br>
<font color = darkgoldenrod>Hahnain tells you, "Yes, here is the reward you were promised."</font><br>
<font color = green>You've earned 5,000 experience.</font>
 
<font color = green>You give Hahnain An Unlocked Small Mnemosyne.</font><br>
<font color = darkgoldenrod>Hahnain tells you, "I cannot believe that you fledglings know how to unlock Tennar's great Mnemosynes, and Saelar refuses to do anything about it.  If Tennar were still alive...But Saelar is a more cautious sort.  Here is your reward."</font><br>
<font color = green>You've earned 25,000 experience.</font>
 
 
 
A portal in the room with Hahnain will take you to the [[Large Mnemosyne Collection Site]]. This portal is restricted to characters level 30+. [[Renselm]] is the NPC that accepts the Large Mnemosynes.
 
<font color = darkgoldenrod>Renselm tells you, "Hand me the Mnemosyne.  You will get your just reward."</font>
 
 
{| border="1" cellspacing="0" cellpadding="5"
|-
|-
|[[Image:A Large Mnemosyne Icon.png]]
|[[Image:A Large Mnemosyne Icon.png]]
| A Large Mnemosyne
| A Large Mnemosyne
| 15000 xp
| [[Renselm]]
| 15,000
|-
|-
|[[Image:An Unlocked Large Mnemosyne Icon.png]]
|[[Image:An Unlocked Large Mnemosyne Icon.png]]
| An Unlocked Large Mnemosyne
| An Unlocked Large Mnemosyne
| 75000 xp
| [[Renselm]]
| 75,000
|}  
|}  


 
===Undead Hunters Rewards===
<font color = green>You give Renselm A Large Mnemosyne.</font><br>
<font color = darkgoldenrod>Renselm tells you, "Yes, this is for me."</font><br>
<font color = green>You've earned 15,000 experience.</font>
 
<font color = green>You give Renselm An Unlocked Large Mnemosyne.</font><br>
<font color = darkgoldenrod>Renselm tells you, "Yes."</font><br>
<font color = green>You've earned 75,000 experience.</font>
 
== Undead Hunters (Item Rewards) ==
 
[[Image:Undeadhunters.JPG|center]]
 
 
A group of Isparians that are also collecting the mnemosynes for the [[Shagar Zharalim]]. Instead of experience they offer three different kinds of items as rewards for the mnemosynes depending on the NPC you choose to turn it in to. They are located in the remains of the town of [[Tufa]] at 13.3S, 5.1E.
 
 
The NPC with the staff and shield is [[Ya-Bint-Al-Hawa]] who gives [[Treated Healing Kit]]s and [[Peerless Healing Kit]]s as a reward for bringing in mnemosynes.
 
<font color = darkgoldenrod>Ya-Bint-Al-Hawa tells you, "The literal translation of my name means daughter of the wind.  I adopted it in honor of my mentor, who recently disappeared during a journey to Uziz."<br>
Ya-Bint-Al-Hawa tells you, "Hello.  Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim.  We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."</font><br>
 
The NPC in the robe is [[Anid Al-Fadee]] who gives [[Gem of Cleansing|Gems of Cleansing]], [[Gem of Purity| Gems of Purity]], and [[Gem of Stillness| Gems of Stillness]]  as a reward for bringing in mnemosynes.
 
<font color = darkgoldenrod>Anid Al-Fadee tells you, "There have been many strange occurrences in the desert recently.  On occasion, there are sudden sandstorms for no reason.  It is very odd..."<br>
Anid Al-Fadee tells you, "I realize that it is dangerous to hunt the more potent Sand Kings without protection.  They cast a plethora of debilitating spells on any aspiring hunter.  With the proper gift, I have been authorized to grant you a gem that can disperse such maladies."</font><br>
 
 
The NPC with the bow is [[Gabal Feteh]] who gives [[Bloodletter Arrowhead]]s, [[Fleshripper Arrowhead]]s, and [[Soulrender Arrowhead]]s  as a reward for bringing in mnemosynes.
 
<font color = darkgoldenrod>Gabal Feteh tells you, "It seems that the Reavers that plagued us in our ancestral lands are here to plague us as well.  Beware the Dune Reavers, for they are dangerous."<br>
Gabal Feteh tells you, "Hello.  Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim.  We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."</font><br>
 
{| border="1" cellspacing="0" cellpadding="5" align="center"
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-
|-
| x
| Icon
| Mnemosyne Type
| Mnemosyne Type
| [[Ya-Bint-Al-Hawa]]
| [[Ya-Bint-Al-Hawa]]
Line 170: Line 141:
|}
|}


[[Category:Quest]]
 
== Maps ==
{{Dungeon Table
| Table Rows =
{{Dungeon Maps
|        Dungeon = [[Mnemosyne Collection Site]]
|    Coordinates = 2.5S 16.4E
|  Wiki Map File =
|      ACmaps ID = 029D
| Other Site Name =
| Other Site Link =
}}
}}
 
== Items ==
{{Item Table|Caption=Quest Items|A Tiny Mnemosyne|A Small Mnemosyne|A Large Mnemosyne|An Unlocked Tiny Mnemosyne|An Unlocked Small Mnemosyne|An Unlocked Large Mnemosyne|Intricate Wooden Key|Intricate Copper Key|Intricate Obsidian Key}}
 
{{Item Table|Caption=Rewards|Peerless Healing Kit|Treated Healing Kit|Gem of Cleansing|Gem of Purity|Gem of Stillness|Bloodletter Arrowhead|Fleshripper Arrowhead|Soulrender Arrowhead|}}
 
== Images ==
<gallery widths=200px heights=200px perrow=3>
Image:Undeadhunters.JPG|Undead Hunters
Image:Mnemosyne Collection Site Live.jpg|Mnemosyne Collection Site
</gallery>
 
== Lore & Dialog ==
<font color=darkgoldenrod> Saelar tells you, "Greetings, outlander. I am Saelar of Menilesh.  My master, the great Tennar Portheran perished during the Fourth Sending, along with so many of our people.  But before he died, he set in motion a way for our people to preserve our heritage and our memories in the face of the recent catastrophes that have befallen the Dericost.  He invented a number of Mnemosynes, devices that allow us to record our stories and lives in these little pyramids."<br>
Saelar tells you, "Tennar commissioned a locksmith from among your kind, whose name I do not know, to make these Mnemosynes lockable and to make keys to the Mnemosynes which only Tennar would possess.  Unfortunately, I have no idea what happened to the lockpicker or his keys.  The Mnemosynes have been coming in, and I have no way of opening them."<br>
Saelar tells you, "But still, if you come across a Mnemosyne please bring them to me and I will reward you well.  The collection for the larger Mnemosynes I have tasked to my assistants whom can be found through the portal."</font>
----
<font color = green>You give Saelar An Unlocked Tiny Mnemosyne.</font><br>
<font color = darkgoldenrod>Saelar tells you, "In His Name, who Walks Eternal!  I never thought I would see these unlocked.  I urge you to bring me more of these unlocked treasures, so that the Dericost society may live forever."</font><br>
<font color = green>You've earned 5,000 experience.</font>
----
<font color=darkgoldenrod>Hahnain tells you, "Yes?  Saelar told me to expect you.  Why we need to deal with you...I will accept the Mnemosynes, but Renslem has been tasked with collecting and sorting the largest of the Mnemosynes.  He can be found through that portal."</font>
----
<font color = green>You give Hahnain A Small Mnemosyne.</font><br>
<font color = darkgoldenrod>Hahnain tells you, "Yes, here is the reward you were promised."</font><br>
<font color = green>You've earned 5,000 experience.</font>
----
<font color = green>You give Hahnain An Unlocked Small Mnemosyne.</font><br>
<font color = darkgoldenrod>Hahnain tells you, "I cannot believe that you fledglings know how to unlock Tennar's great Mnemosynes, and Saelar refuses to do anything about it.  If Tennar were still alive...But Saelar is a more cautious sort.  Here is your reward."</font><br>
<font color = green>You've earned 25,000 experience.</font>
----
<font color = darkgoldenrod>Renselm tells you, "Hand me the Mnemosyne.  You will get your just reward."</font>
----
<font color = green>You give Renselm A Large Mnemosyne.</font><br>
<font color = darkgoldenrod>Renselm tells you, "Yes, this is for me."</font><br>
<font color = green>You've earned 15,000 experience.</font>
----
<font color = green>You give Renselm An Unlocked Large Mnemosyne.</font><br>
<font color = darkgoldenrod>Renselm tells you, "Yes."</font><br>
<font color = green>You've earned 75,000 experience.</font>
----
<font color = darkgoldenrod>Ya-Bint-Al-Hawa tells you, "The literal translation of my name means daughter of the wind.  I adopted it in honor of my mentor, who recently disappeared during a journey to Uziz."<br>
Ya-Bint-Al-Hawa tells you, "Hello.  Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim.  We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."</font><br>
----
<font color = darkgoldenrod>Anid Al-Fadee tells you, "There have been many strange occurrences in the desert recently.  On occasion, there are sudden sandstorms for no reason.  It is very odd..."<br>
Anid Al-Fadee tells you, "I realize that it is dangerous to hunt the more potent Sand Kings without protection.  They cast a plethora of debilitating spells on any aspiring hunter.  With the proper gift, I have been authorized to grant you a gem that can disperse such maladies."</font><br>
----
<font color = darkgoldenrod>Gabal Feteh tells you, "It seems that the Reavers that plagued us in our ancestral lands are here to plague us as well.  Beware the Dune Reavers, for they are dangerous."<br>
Gabal Feteh tells you, "Hello.  Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim.  We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."</font><br>
 
 
== Notes ==
* ??

Revision as of 14:49, 24 May 2009

Walk Through ___ Maps ___ Items ___ XP ___ Lore & Dialog ___
Quest Summary
Quest Type: Solo/Group
Start Location: ??
Timer: 20 hours
Level Restrictions: ??
Rewards Summary
Items:
Full details here
Many, see below
Max XP:
Full details here
75,000
Titles: None
Related Articles
Introduced In: ??
File:Saelar.JPG
Saelar, one of the Archons

Quest Overview

Mnemosynes are ancient receptacles of the knowledge of the old Dericost kingdom. Those that convert themselves into the undead slowly rot (except for His Eternal Splendor) and their mental faculties fail so storing memories like this is important to them. When Bael'Zharon returned the undead wanted to safeguard their knowledge from the impending conflict. Two competing groups emerged in the hunt for mnemosynes: the Undead Hunters based in Tufa and the Archons of the Way which are found in a dungeon called the Mnemosyne Collection Site near Samsur. Mnemosynes come in three sizes ( Tiny, Small, and Large) and are found in the loot of almost all undead. An alternate way to obtain Mnemosynes is to gamble for them at the casinos.

Walk Through

  1. Obtain Mnemosyne
  2. (Optional) Unlock Mnemosyne. To unlock, use an intricate key on your Mnemosyne, see table below.
  3. Bring Mnemosyne to the Archons in Mnemosyne Collection Site or the Undead Hunters in Tufa.
  1. Turn in your Mnemosyne to the npc of your choice to get the reward of your choice, see reward tables below.

Unlocking your Mnemosyne

Each type of Mnemosyne requires a specific key. To create these keys, you will need to have someone with the Lockpick skill to carve they keys out of Wood, Copper, and Obsidian Golem hearts.

Icon Mnemosyne Type Key
A Tiny Mnemosyne Intricate Wooden Key
A Small Mnemosyne Intricate Copper Key
A Large Mnemosyne Intricate Obsidian Key


Archons of the Way Rewards

Icon Mnemosyne Type NPC Experience Earned
A Tiny Mnemosyne Saelar 1,000
File:Unlockedtinymnemo.JPG An Unlocked Tiny Mnemosyne Saelar 5,000
A Small Mnemosyne Hahnain 5,000
File:Unlockedsmallmnemo.JPG An Unlocked Small Mnemosyne Hahnain 25,000
A Large Mnemosyne Renselm 15,000
An Unlocked Large Mnemosyne Renselm 75,000

Undead Hunters Rewards

Icon Mnemosyne Type Ya-Bint-Al-Hawa Anid Al-Fadee Gabal Feteh
A Tiny Mnemosyne Peerless Healing Kit x 3 Gem of Cleansing Bloodletter Arrowhead x 100
File:Unlockedtinymnemo.JPG An Unlocked Tiny Mnemosyne Peerless Healing Kit x 3, Treated Healing Kit x 2 Gem of Cleansing x 2 Bloodletter Arrowhead x 200
A Small Mnemosyne Peerless Healing Kit x 2, Treated Healing Kit Gem of Purity Fleshripper Arrowhead x 100
File:Unlockedsmallmnemo.JPG An Unlocked Small Mnemosyne Peerless Healing Kit x 2, Treated Healing Kit x 3 Gem of Purity x 2 Fleshripper Arrowhead x 200
A Large Mnemosyne Treated Healing Kit x3 Gem of Stillness Soulrender Arrowhead x 100
An Unlocked Large Mnemosyne Treated Healing Kit x 5 Gem of Stillness x 2 Soulrender Arrowhead x 200


Maps

Dungeon Coordinates Wiki Map ACmaps Other Quests
[[Mnemosyne Collection Site]] 2.5S 16.4E -- 029D -- --


Items

Quest Items
A Tiny Mnemosyne
A Small Mnemosyne
A Large Mnemosyne
An Unlocked Tiny Mnemosyne
An Unlocked Small Mnemosyne
An Unlocked Large Mnemosyne
Intricate Wooden Key
Intricate Copper Key
Intricate Obsidian Key


Rewards
Peerless Healing Kit
Treated Healing Kit
Gem of Cleansing
Gem of Purity
Gem of Stillness
Bloodletter Arrowhead
Fleshripper Arrowhead
Soulrender Arrowhead


Images

Lore & Dialog

Saelar tells you, "Greetings, outlander. I am Saelar of Menilesh. My master, the great Tennar Portheran perished during the Fourth Sending, along with so many of our people. But before he died, he set in motion a way for our people to preserve our heritage and our memories in the face of the recent catastrophes that have befallen the Dericost. He invented a number of Mnemosynes, devices that allow us to record our stories and lives in these little pyramids."
Saelar tells you, "Tennar commissioned a locksmith from among your kind, whose name I do not know, to make these Mnemosynes lockable and to make keys to the Mnemosynes which only Tennar would possess. Unfortunately, I have no idea what happened to the lockpicker or his keys. The Mnemosynes have been coming in, and I have no way of opening them."
Saelar tells you, "But still, if you come across a Mnemosyne please bring them to me and I will reward you well. The collection for the larger Mnemosynes I have tasked to my assistants whom can be found through the portal."


You give Saelar An Unlocked Tiny Mnemosyne.
Saelar tells you, "In His Name, who Walks Eternal! I never thought I would see these unlocked. I urge you to bring me more of these unlocked treasures, so that the Dericost society may live forever."
You've earned 5,000 experience.


Hahnain tells you, "Yes? Saelar told me to expect you. Why we need to deal with you...I will accept the Mnemosynes, but Renslem has been tasked with collecting and sorting the largest of the Mnemosynes. He can be found through that portal."


You give Hahnain A Small Mnemosyne.
Hahnain tells you, "Yes, here is the reward you were promised."
You've earned 5,000 experience.


You give Hahnain An Unlocked Small Mnemosyne.
Hahnain tells you, "I cannot believe that you fledglings know how to unlock Tennar's great Mnemosynes, and Saelar refuses to do anything about it. If Tennar were still alive...But Saelar is a more cautious sort. Here is your reward."
You've earned 25,000 experience.


Renselm tells you, "Hand me the Mnemosyne. You will get your just reward."


You give Renselm A Large Mnemosyne.
Renselm tells you, "Yes, this is for me."
You've earned 15,000 experience.


You give Renselm An Unlocked Large Mnemosyne.
Renselm tells you, "Yes."
You've earned 75,000 experience.


Ya-Bint-Al-Hawa tells you, "The literal translation of my name means daughter of the wind. I adopted it in honor of my mentor, who recently disappeared during a journey to Uziz."
Ya-Bint-Al-Hawa tells you, "Hello. Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim. We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."


Anid Al-Fadee tells you, "There have been many strange occurrences in the desert recently. On occasion, there are sudden sandstorms for no reason. It is very odd..."
Anid Al-Fadee tells you, "I realize that it is dangerous to hunt the more potent Sand Kings without protection. They cast a plethora of debilitating spells on any aspiring hunter. With the proper gift, I have been authorized to grant you a gem that can disperse such maladies."


Gabal Feteh tells you, "It seems that the Reavers that plagued us in our ancestral lands are here to plague us as well. Beware the Dune Reavers, for they are dangerous."
Gabal Feteh tells you, "Hello. Myself and my brothers-in-arms have been assigned to exchange gifts with those that donate undead trophies to the Shagar Zharalim. We were not expecting the plethora of trophies we have received, so we have adjusted our prizes accordingly."


Notes

  • ??