Ancient Relic Sollerets: Difference between revisions

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From the [[Ancient Relic Armor]] Quest introduced in the [[Under Cover of Night]] event.
From the [[Relic Armor]] Quest introduced in the [[Under Cover of Night]] event.


[[Image:Ancient Relic Armor Live.jpg|right|frame|Ancient Relic Armor]]
[[Image:Ancient Relic Armor Live.jpg|right|frame|Ancient Relic Armor]]
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== Notes ==
== Notes ==
* A random piece of [[Ancient Relic Armor]] is given in return for every 100 [[Dark Isle Trophies]] to [[The Deep]] on [[Dark Isle]] at 85.5N 57.2E.
* A random piece of [[Ancient Relic Armor]] is given in return for every 100 Dark Isle Trophies to [[The Deep]] on [[Dark Isle]] at 85.5N 57.2E.
* There are bonus spells the more pieces of the suit are worn, when all five are warn Major Willpower (+15) and Epic Focus (+20) are added.
* There are bonus spells the more pieces of the suit are worn, when all five are warn Major Willpower (+15) and Epic Focus (+20) are added.



Revision as of 22:48, 28 June 2008

From the Relic Armor Quest introduced in the Under Cover of Night event.

Ancient Relic Armor
Ancient Relic Sollerets
Value: 20,000
225 Burden Units
File:Ancient Relic Sollerets icon.png
Armor Level:440


Covers: Feet

You must be at least level 150 to wield this item.

Casts the following spells: Skin of the Fiazhat, Moderate Quickness, Lance Aegis, Minor Piercing Ward

Armor Level: 440 (665)
Slashing: Above Average (572) (864)
Piercing: Average (352) (532)
Bludgeoning: Above Average (572) (864)
Fire: Average (440) (665)
Cold: Average (440) (665)
Acid: Average (484) (732)
Electric: Below Average (220) (333)

Activation Requirements: Arcane Lore: 220

Spellcraft: 400
Mana: 800
Mana Cost: 1 point per 30 seconds.

Spell Descriptions:

  • Skin of the Fiazhat (Improves a shield or piece of armor's armor value by 225 points.)
  • Moderate Quickness (Increases the target's Quickness by 10 points. Additional spells can be layered over this.)
  • Lance Aegis (Reduces damage the target takes from Piercing by 62%.)
  • Minor Piercing Ward (Reduces damage the target takes from Piercing by 10%. Additional spells can be layered over this.)

Notes

  • A random piece of Ancient Relic Armor is given in return for every 100 Dark Isle Trophies to The Deep on Dark Isle at 85.5N 57.2E.
  • There are bonus spells the more pieces of the suit are worn, when all five are warn Major Willpower (+15) and Epic Focus (+20) are added.