Sand Caves: Difference between revisions
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imported>Sanddh mNo edit summary |
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| Wiki Map Two = | | Wiki Map Two = | ||
| ACmaps.com ID = | | ACmaps.com ID = | ||
| Other Map = | | Other Map = http://www.vtrii.com/ac/sand_cave.jpg Rhesus' Map | ||
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| Coordinates = 20.7S, 07.8E: 20.9S, 6.2E | | Coordinates = 20.7S, 07.8E: 20.9S, 6.2E | ||
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* Wiki Map: | * Wiki Map: | ||
:[[File:Name.png]] | :[[File:Name.png]] | ||
* Other Map: | |||
:[http://www.vtrii.com/ac/sand_cave.jpg Rhesus' Map] | |||
== Creatures == | == Creatures == |
Revision as of 23:55, 7 June 2011
Maps NPCs Creatures Items and Objects Portals Images Update History |
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General
- The dungeon resets every so often. Paths become blocked by non-killable Fallen Rocks. Also the spawn changes every time. The bosses can spawn in one of five possible rooms.
Maps
- Wiki Map:
- Other Map:
Creatures
Items and Objects
- Fallen Rock (Sand Caves) - non-killable, changes location if dungeon resets
- Red Destabilizing Crystal -
- Yellow Destabilizing Crystal -
Portals
- Surface - drops at 20.9S, 6.2E
Images
Click image for full size version.
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Entrance to Sand Caves
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non-killable Fallen Rock blocking a path