Sawato: Difference between revisions

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Save a long run from either [[Yanshi]] or [[Shoushi]], the only way to Sawato is via the [[Umbral Halls]] dungeon.  Generally, people will take the [[Kryst]] portal in [[Shoushi]], run south west to [[Umbral Halls]] at 75.8s, 83.1e, and take the south branch to the Sawato portal.
Save a long run from either [[Yanshi]] or [[Shoushi]], the only way to Sawato is via the [[Umbral Halls]] dungeon.  Generally, people will take the [[Kryst]] portal in [[Shoushi]], run south west to [[Umbral Halls]] at 75.8s, 83.1e, and take the south branch to the Sawato portal.
Another option is to take any Sho Roadside portal, which will drop you about half way bewteen Shoushi and Sawato. Sho Roadside portals can be found in Kara and Crater Village, among other places.


== Portal Connections ==
== Portal Connections ==

Revision as of 20:46, 9 November 2007

Sawato has long been one of the more inaccessable towns on Dereth. Though it is located in the middle of Sho lands, it is dominated by the Blackmire swamp, and until relatively recently, there were no portal connections at all save the meeting hall exit portal.

Naturally, such a remote location should have a plethora of interesting quests in and around it, as well as important NPCs, such as Tsua Kagemata, the Sho mask maker.

Getting to Sawato

Save a long run from either Yanshi or Shoushi, the only way to Sawato is via the Umbral Halls dungeon. Generally, people will take the Kryst portal in Shoushi, run south west to Umbral Halls at 75.8s, 83.1e, and take the south branch to the Sawato portal.

Another option is to take any Sho Roadside portal, which will drop you about half way bewteen Shoushi and Sawato. Sho Roadside portals can be found in Kara and Crater Village, among other places.

Portal Connections

As might be expected for such an isolated community, the only portal out of town is the Mammet Foundary portal under the statue, which connects to Baishi.