Skullpuncher: Difference between revisions
imported>Arkalor No edit summary |
imported>Arkalor's Bot m Text replace - " | ToD = True | Activation Reqs = " to " | Activation Reqs = " |
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| Bonus to Defense = 18 | | Bonus to Defense = 18 | ||
| Spells = [[Epic Stamina Gain]], [[Incantation of Rejuvenation Self]], [[Epic Light Weapon Aptitude]], [[Incantation of Blood Drinker]], [[Incantation of Heart Seeker]], [[Epic Blood Thirst]] | | Spells = [[Epic Stamina Gain]], [[Incantation of Rejuvenation Self]], [[Epic Light Weapon Aptitude]], [[Incantation of Blood Drinker]], [[Incantation of Heart Seeker]], [[Epic Blood Thirst]] | ||
| Activation Reqs = | | Activation Reqs = | ||
| Spellcraft = 350 | | Spellcraft = 350 | ||
Revision as of 14:22, 25 July 2012
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Notes
- In Shedding Skin the stats were improved, including for existing items, see Skullpuncher (Retired) for the old stats. Also no longer drops on death automatically, it can be protected with death items/augmentations.
- The weapon now levels when you gain experience fighting with it and gives bonus spells the higher the level.
- During the Master of Arms event, the skill was changed from UA to Light Weapons and the spells adjusted accordingly. The base damage was upped from 27.04 - 34 to 34.99 - 44.
