Tailoring: Difference between revisions

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== Overview ==
== Overview ==
''From the [[Tailoring Teaser]]:''<br><br>
Tailoring allows each player to customize the appearance of their characters as they adventure throughout Dereth. Players can customize both their weapons and armor using tailoring kits which are purchased from tailors in the starting towns. Tailoring allows you to apply an item with a desired appearance to a comparable item with desired attributes/statistics. This updates the target item to have the appearance of the first item, while keeping the desired attributes/statistics. Tailoring gives players a virtually unlimited number of possibilities for their characters' appearance.
"During the [[Shedding Skin]] event, Tailors appeared in many of the major cities, including Holtburg, Sanamar, Yaraq and Shoushi. These tailors create tailoring kits to enable citizens to customize the look of their armor if the character has an initial armor piece to work from.<br><br>
Each tailor sells tailoring kits. These kits enable your character to take the appearance off an item that looks good and add that appearance to another item equipped in the same place(s) with more favorable adventuring qualities. The initial piece is always the piece that looks good. Using the tailoring kit upon that piece destroys it, but the look of the item is retained within the kit. The tailoring kit is then applied to your tried and true adventuring armor piece to change its appearance.
If you use the kit properly, the end result is that your trusty armor that once had an old, tired looking appearance will now have the new attractive look of the piece you liked! You can put together a unique style and leverage the varied colors and styles of Dereth without fear of having your skull crushed because a piece you like does not have the armor protection you might require as you adventure throughout the lands."


== List of Tailors ==
== List of Tailors ==
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** Full Body [[Guises]]
** Full Body [[Guises]]


== Reducing Multi-Slot to Single-Slot ==
=== Reducing Multi-Slot to Single-Slot ===
{{Related|Multi-slot Armor Teaser}}
{{Related|Multi-slot Armor Teaser}}


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# You can even tailor a reduced item onto ''another'' reduced item by doing step 2 (a store bought item will work) and then tailoring that second piece onto the the item with the desired stats.
# You can even tailor a reduced item onto ''another'' reduced item by doing step 2 (a store bought item will work) and then tailoring that second piece onto the the item with the desired stats.


== Armor Layering Tools ==
=== Armor Layering Tools ===
{{Icon|Armor Layering Tool (Bottom)}} {{Icon|Armor Layering Tool (Top)}} Because you can now have armor items that do not offer protection over areas that they cover visually, it is possible for other items to override this visual display or to be hidden by it. You can alter specific armor pieces so that they either are displayed or are hidden by using either an [[Armor Layering Tool (Bottom)]] or an [[Armor Layering Tool (Top)]]. These tools cost 1 MMD and can be purchased from one of the [[#List of Tailors|tailors listed above]].
{{Icon|Armor Layering Tool (Bottom)}} {{Icon|Armor Layering Tool (Top)}} Because you can now have armor items that do not offer protection over areas that they cover visually, it is possible for other items to override this visual display or to be hidden by it. You can alter specific armor pieces so that they either are displayed or are hidden by using either an [[Armor Layering Tool (Bottom)]] or an [[Armor Layering Tool (Top)]]. These tools cost 1 MMD and can be purchased from one of the [[#List of Tailors|tailors listed above]].


Use the Top tool to make a piece override other pieces, use a Bottom tool to revert a piece to its default position.
Use the Top tool to make a piece override other pieces, use a Bottom tool to revert a piece to its default position.


== Displaying Headgear and Cloaks ==
=== Displaying Headgear and Cloaks ===
While not technically tailoring, an option was added to allow you to not display your headgear and cloaks. It is toggled via the [[Options Panel|Character Options]] panel with check boxes called "Show Your Helm or Head Gear" and "Show your Cloak".
While not technically tailoring, an option was added to allow you to not display your headgear and cloaks. It is toggled via the [[Options Panel|Character Options]] panel with check boxes called "Show Your Helm or Head Gear" and "Show your Cloak".
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==See also==
==See also==
* [[User:Sanddh/Guides/Armor Color Table|Color Table for Loot & Quest Armor]]
* [[User:Sanddh/Guides/Armor Color Table|Color Table for Loot & Quest Armor]]
* [[Tailoring Teaser]]


== Update History ==
== Update History ==

Revision as of 20:29, 25 September 2013

Main game topics: Getting Started | Gameplay | Player Character | Items | World | Patches | Live Events
Sub-topics: Attributes | Skills | XP | Stat Redistribution | Rating | Augmentations |
Weapon Mastery | Equipment | Barbers and Hairstyles | Tailoring | Titles


Overview

Tailoring allows each player to customize the appearance of their characters as they adventure throughout Dereth. Players can customize both their weapons and armor using tailoring kits which are purchased from tailors in the starting towns. Tailoring allows you to apply an item with a desired appearance to a comparable item with desired attributes/statistics. This updates the target item to have the appearance of the first item, while keeping the desired attributes/statistics. Tailoring gives players a virtually unlimited number of possibilities for their characters' appearance.

List of Tailors

Tailor Town Coordinates
Ianto Holtburg 42.6N, 33.5E
Ciriaco Sanamar 71.8N, 61.1W
Qing Shoushi 33.7S, 72.8E
Iqbal Yaraq 21.4S, 1.6W

Armor Tailoring

  1. Purchase a Armor Tailoring Kit.
    • NOTE: You can NOT Tailor a piece of armor that is Retained (Leather Applied). You may use Sandstone Salvage to remove the retained property on loot armor.
  2. Apply Tailoring Kit to the armor, clothing, or cloak with the desired look (Warning: Item is destroyed and converted to an applicator that looks like the old armor icon with a big arrow on it).
  3. Apply newly created applicator to the item with the desired stats. The icon and appearance will change to that of the destroyed item and keep the same stats.
    • NOTE: When tailoring two quest shields with particle effects, the shield itself will change but the old effect may appear to remain. Logging off and back on fixes this.
  4. The two items must cover the same slots (for example upper legs, lower legs). See Armor Coverage for which armor occupies which slots. You can use the Armor Reduction Tools listed below to increase the range of items available for tailoring.
  5. You can change an item's appearance more than once (so technically you could also revert a piece to its original appearance if you found a new piece with the old look).
+ = + =
Desired Look Desired Stats Final Result

Armor that Can/Cannot be Tailored

  • The following items are tailorable:
    • Loot Armor, Clothing and Shields
    • Quest Armor, Clothing and Shields (Quest items cannot be reduced however)
    • Cloaks
    • Masks

Reducing Multi-Slot to Single-Slot

Related topics: Multi-slot Armor Teaser

Armor Reduction Tools

You can change armor pieces that cover more than one area to single coverage. For example, an Amuli coat normally covers the Chest, Lower Arms, and Upper Arms. This has historically made multi-slot armor less desirable because it limits the total number of items you can wear at the same time. More items can mean more beneficial spells available to you.


Armor Reduction Tools are sold by Master Tailors in Holtburg, Sanamar, Shoushi and Yaraq for 50 MMDs.
Armor Middle Reduction Tool;

  • Two or three slot leggings convert to Upper Legs.

Armor Lower Reduction Tool;

  • Two or three slot leggings convert to Lower Legs.
  • Two slot sleeves convert to Lower arms

Armor Main Reduction Tool;

  • Two and three slot Lower Body Armor convert to abdomen.
  • Two, three and four slot Coats, Cuirasses and Hauberks reduced to chest
  • Two slot sleeves reduced to upper arms.

Armor Reduction Tools and Tailoring

  1. The appearance of single slot armor may be tailored to reduced items of the same coverage. For example, applying a Yoroi Breastplate onto a reduced Amuli Coat (3 slot reduced to Chest).
  2. You can also do the reverse and tailor a reduced item onto a single slot item of the same coverage that has not been reduced. For example, applying reduced Alduressa Leggings (3 slot reduced to Abdomen) onto a Girth.
  3. You can even tailor a reduced item onto another reduced item by doing step 2 (a store bought item will work) and then tailoring that second piece onto the the item with the desired stats.

Armor Layering Tools

Because you can now have armor items that do not offer protection over areas that they cover visually, it is possible for other items to override this visual display or to be hidden by it. You can alter specific armor pieces so that they either are displayed or are hidden by using either an Armor Layering Tool (Bottom) or an Armor Layering Tool (Top). These tools cost 1 MMD and can be purchased from one of the tailors listed above.

Use the Top tool to make a piece override other pieces, use a Bottom tool to revert a piece to its default position.

Displaying Headgear and Cloaks

While not technically tailoring, an option was added to allow you to not display your headgear and cloaks. It is toggled via the Character Options panel with check boxes called "Show Your Helm or Head Gear" and "Show your Cloak".

Weapon Tailoring

  1. Purchase a Weapon Tailoring Kit.
    • NOTE: You can NOT Tailor a weapon that is Retained (Leather Applied). You may use Sandstone Salvage to remove the retained property from the weapon.
  2. Apply Weapon Tailoring Kit to the weapon with the desired look (Warning: The weapon is destroyed and converted to an applicator that looks like the old weapon icon with a big arrow on it).
    • You tailor the appearance off the weapon.
  3. Apply newly created applicator to the item with the desired stats. The icon and appearance will change to that of the destroyed item and keep the same stats.
    • You tailor the appearance onto a different weapon.
  4. You can change an item's appearance more than once (so technically you could also revert a piece to its original appearance if you found a new piece with the old look).


+ = + =
Desired Look Desired Stats Final Result

Weapons that Can/Cannot be Tailored

  • The following items are tailorable:
  • The following items are not tailorable:
    • TBA

Images

Click image for full size version.

Videos

<youtube>JwaPM4yJ4gQ</youtube>

<youtube>f5m7BSHcEr4</youtube>

See also

Update History

Shedding Skin
  • Many multi-coverage items changed to single coverage including:
    • Long Gauntlets (Hand and Lower Arms to just Hands)
    • Shorts (Abdomen and Upper Legs to just Abdomen)

Cloak of Darkness

Master of Design

  • Quest armor now tailorable to loot generated armor, and vice versa. Quest armor cannot be reduced.
  • Covenant Armor, and Olthoi Armor can now be tailored to any other loot generated, or quest armor.
  • Multi-slot Upper Body Armor can now be reduced to Chest (coats, amuli top, shirts, cuirass) & Upper Arms or Lower Arms (sleeves).
  • Multi-slot Lower Body Armor can now be reduced to Abdomen, Upper Legs, or Lower Legs.
  • Single slot armor (appearance) can be tailored to reduced armor.

Present Dilemma

  • Tailorable coverage on many quest coats changed to match that of hauberks.

Depths of the Dead

  • Layering tools can now be applied to quest armor.

Noble Sacrifice

  • Armor pieces that cover only chest & upper arms now properly tailor onto other armor that covers only chest & upper arms (e.g. Ancient Armored Vestments, Branith's Shirt, Empyrean Scalemail Shirt).

Emotions Unbound