Armor (Spell): Difference between revisions
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* [[Special:Whatlinkshere/{{PAGENAME}}|Items enchanted with {{PAGENAME}}]] | * [[Special:Whatlinkshere/{{PAGENAME}}|Items enchanted with {{PAGENAME}}]] | ||
== Spell Stacking == | == Spell Effects & Stacking == | ||
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 width=300 | {|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 width=300 | ||
!Spell || Effect || Duration | !Spell || Effect || Duration | ||
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|} | |} | ||
== Spell Components == | == Spell Components & Information == | ||
{|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 | {|border=1 cellspacing=0 cellpadding=2 style=background:#F0F0F0 | ||
|colspan=6| <big>Armor Self - <font color=cornflowerblue>"Helkas Quasith"</font></big> - Increases the caster's natural armor. | |colspan=6| <big>Armor Self - <font color=cornflowerblue>"Helkas Quasith"</font></big> - Increases the caster's natural armor. |
Revision as of 20:53, 15 November 2008
Armor spells increase the natural armor of the caster or target. Armor Self VII is named Executor's Blessing. Armor Other VII is named Executor's Boon.
Spell Effects & Stacking
Spell | Effect | Duration |
---|---|---|
Armor I | +20 | 30 minutes |
Armor II | +50 | 30 minutes |
Armor III Force Armor |
+75 | 30 minutes |
Armor IV | +100 | 30 minutes |
Armor V | +150 | 30 minutes |
Armor VI | +200 | 45 minutes |
Armor VII | +225 | 60 minutes |
Armor VIII | -- | -- |
Frozen Armor | +260 | N/A |