Tinkering: Difference between revisions
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** Armor Defense Imbues added to Armor Tinkering. | ** Armor Defense Imbues added to Armor Tinkering. | ||
** Ability to alter an item activation requirements added to Item Tinkering. | ** Ability to alter an item activation requirements added to Item Tinkering. | ||
* During the [[Cloak of Darkness]] event [[Cloaks]] were introduced that when leveled increase Tinkering Skill as per the following table. | |||
** "A piece of the Weave of "Weapon, Armor, Item or Magic Item" Tinkering Set" - increases the set's skill by 2 points for each level it has acquired. | |||
*** <font color=cornflowerblue>Chevron Cloak cast Weave of Weapon Tinkering I on you.</font> | |||
*** <font color=cornflowerblue>Chevron Cloak cast Weave of Weapon Tinkering II on you.</font> | |||
*** <font color=cornflowerblue>Chevron Cloak cast Weave of Weapon Tinkering III on you.</font> | |||
*** <font color=cornflowerblue>Chevron Cloak cast Weave of Weapon Tinkering IV on you.</font> | |||
*** <font color=cornflowerblue>Chevron Cloak cast Weave of Weapon Tinkering V on you.</font> | |||
* During the [[Master of Design]] event the material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also [http://forums.ac.turbine.com/showthread.php?&postid=602053#post602053 this thread on the Turbine Boards]: | * During the [[Master of Design]] event the material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also [http://forums.ac.turbine.com/showthread.php?&postid=602053#post602053 this thread on the Turbine Boards]: | ||
:<font color=green>(Player) gives you Ring. | :<font color=green>(Player) gives you Ring. |
Revision as of 18:27, 10 January 2012
See also: Salvaging, Tinkering (Text), Tinkering Augs
Tinkering & Salvaging Skills
Tinkering & Salvaging Augs
- Jibril's Essence - Specialize Armor Tinkering
- Yoshi's Essence - Specialize Item Tinkering
- Celdiseth's Essence - Specialize Magic Item Tinkering
- Ciandra's Essence - Specialize Salvaging
- Koga's Essence - Specialize Weapon Tinkering
Notes
- During the Repercussions event, Tinkering was introduced.
- During the A Swelling Tide event, the following Tinkering effects were added:
- Resistance Rending imbues added to Weapon Tinkering.
- Jewelry Cantrip Imbues added to Magic Item Tinkering.
- Armor Defense Imbues added to Armor Tinkering.
- Ability to alter an item activation requirements added to Item Tinkering.
- During the Cloak of Darkness event Cloaks were introduced that when leveled increase Tinkering Skill as per the following table.
- "A piece of the Weave of "Weapon, Armor, Item or Magic Item" Tinkering Set" - increases the set's skill by 2 points for each level it has acquired.
- Chevron Cloak cast Weave of Weapon Tinkering I on you.
- Chevron Cloak cast Weave of Weapon Tinkering II on you.
- Chevron Cloak cast Weave of Weapon Tinkering III on you.
- Chevron Cloak cast Weave of Weapon Tinkering IV on you.
- Chevron Cloak cast Weave of Weapon Tinkering V on you.
- "A piece of the Weave of "Weapon, Armor, Item or Magic Item" Tinkering Set" - increases the set's skill by 2 points for each level it has acquired.
- During the Master of Design event the material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also this thread on the Turbine Boards:
- (Player) gives you Ring.
- You give (Player) Ring.
- (Player) successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.
- Note: this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.
- During the Present Dilemma event the material of an item not showing up in ingame bug introduced in the Master of Design event was corrected.