Armor Tinkering (Skill): Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>An Adventurer
No edit summary
imported>An Adventurer
No edit summary
Line 1: Line 1:
=== Description ===
{{Related|Crafting|Tinkering|Armor Tinkering (Skill)|Armor Tinkering|:Category:Armor Tinkering}}
Lets you improve the properties of armor.
{{Intro
 
| Patch Introduced = [[Release]]
=== Skill Costs ===
|  Related Quests =
'''Train:''' 4<br>
|          Updated = [[Repercussions]]
'''Specialize:''' N/A
}}
 
{|{{Format|Panel}} width=100%
=== Formula ===
!bgcolor=#B1CCA3 colspan=2| <big>Armor Tinkering</big>
([[Focus]] + [[Endurance]]) / 2
 
 
=== Materials ===
{| style="text-align:left" border="1" cellpadding="3" cellspacing="0"
!Material
!Modification
|-
|-
| [[Image:Salvaged Steel Icon.png]] [[Salvaged Steel|Steel]]
|bgcolor=#d0d0d0 width=150px| Description
|Apply this material to treasure-generated armor to increase the armor's <i>armor level</i> by 20.
| Lets you improve the properties of armor.
|-
|-
| [[Image:Salvaged Alabaster Icon.png]] [[Salvaged Alabaster|Alabaster]]
|bgcolor=#d0d0d0| Formula
|Apply this material to treasure-generated armor to increase the armor's protection against <i>piercing</i> by 0.2.
| ([[Focus]] + [[Endurance]]) / 2
|-
|-
| [[Image:Salvaged Bronze Icon.png]] [[Salvaged Bronze|Bronze]]
|bgcolor=#d0d0d0| Base Status
|Apply this material to treasure-generated armor to increase the armor's protection against <i>slashing</i> by 0.2.
| Untrained
|-
|-
| [[Image:Salvaged Marble Icon.png]] [[Salvaged Marble|Marble]]
|bgcolor=#d0d0d0| Cost to Train
|Apply this material to treasure-generated armor to increase the armor's protection against <i>bludgeoning</i> by 0.2.
| 4
|-
|-
| [[Image:Salvaged Armoredillo Hide Icon.png]] [[Salvaged Armoredillo Hide|Armoredillo Hide]]
|bgcolor=#d0d0d0| Cost to Specialize
|Apply this material to treasure-generated armor to increase the armor's protection against <i>acid</i> by 0.4.
| 0 - specialized via [[Jibril's Essence]] augment.
|-
|-
| [[Image:Salvaged Ceramic Icon.png]] [[Salvaged Ceramic|Ceramic]]
|bgcolor=#d0d0d0| Buffs
|Apply this material to treasure-generated armor to increase the armor's protection against <i>fire</i> by 0.4.
| [[Armor Tinkering Expertise (Spell)]], [[Endurance (Spell)]], [[Focus (Spell)]]
|-
|-
| [[Image:Salvaged Wool Icon.png]] [[Salvaged Wool|Wool]]
|bgcolor=#d0d0d0| Debuffs
|Apply this material to treasure-generated armor to increase the armor's protection against <i>cold</i> by 0.4.
| [[Armor Tinkering Ignorance (Spell)]], [[Frailty (Spell)]], [[Bafflement (Spell)]]
|-
| [[Image:Salvaged Reedshark Hide Icon.png]] [[Salvaged Reedshark Hide|Reedshark Hide]]
|Apply this material to treasure-generated armor to increase the armor's protection against <i>lightning</i> by 0.4.
|-
| [[Image:Salvaged Peridot Icon.png]] [[Salvaged Peridot|Peridot]][[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Melee Defense</i>.
|-
| [[Image:Salvaged Yellow Topaz Icon.png]] [[Salvaged Yellow Topaz|Yellow Topaz]][[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Missile Defense</i>.
|-
| [[Image:Salvaged Zircon Icon.png]] [[Salvaged Zircon|Zircon]][[#footnote1|*]]
|Apply this material to treasure-generated armor to imbue the target with a +1 bonus to <i>Magic Defense</i>.
|-
|-
|}
|}
<span id="footnote1">* Only one imbue can be applied per piece of armor.</span>
=== Spell Stacking ===
* [[Spell Stacking]] and override information for spells that affect Armor Tinkering can be found at:
** [[Endurance (Spell)]]
** [[Frailty (Spell)]]
** [[Focus (Spell)]]
** [[Bafflement (Spell)]]
** [[Armor Tinkering Expertise (Spell)]]
** [[Armor Tinkering Ignorance (Spell)]]


=== Notes ===
== Notes ==
*This skill can only be specialized through the use of [[Augmentation Gems]].
* Originally the Appraise Armor skill at a cost of 4 to train, 2 to specialize. When appraisal of items was removed, the skill became Armor Tinkering.
*[http://code-poets.org/tinkering.html Asheron's Call Tinkering Calculator]


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Skill]]
[[Category:Tinkering Skill]]
[[Category:Tinkering Skill]]

Revision as of 20:50, 9 December 2009

Related topics: Crafting, Tinkering, Armor Tinkering (Skill), Armor Tinkering, Category:Armor Tinkering

Introduced:  Release Updated:  Repercussions
Armor Tinkering
Description Lets you improve the properties of armor.
Formula (Focus + Endurance) / 2
Base Status Untrained
Cost to Train 4
Cost to Specialize 0 - specialized via Jibril's Essence augment.
Buffs Armor Tinkering Expertise (Spell), Endurance (Spell), Focus (Spell)
Debuffs Armor Tinkering Ignorance (Spell), Frailty (Spell), Bafflement (Spell)

Notes

  • Originally the Appraise Armor skill at a cost of 4 to train, 2 to specialize. When appraisal of items was removed, the skill became Armor Tinkering.


Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Miscellaneous Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat