Assess Person: Difference between revisions
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=== Notes | == General == | ||
Allows you to assess the attributes of other players, and helps prevent [[Sneak Attack]] hits from the front. | |||
== Notes == | |||
* Originally had the formula of ?? | * Originally had the formula of ?? | ||
* During the ?? event, the formula was changed to None. | * During the ?? event, the formula was changed to None. |
Revision as of 03:06, 9 March 2012
Related topics: Skills
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Assess Person | |
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Description | Helps you figure out human's attributes. |
Formula | None |
Base Status | Untrained |
Cost to Train | 2 |
Cost to Specialize | 2 |
Buffs | Person Attunement (Spell) |
Debuffs | Person Unfamiliarity (Spell) |
General
Allows you to assess the attributes of other players, and helps prevent Sneak Attack hits from the front.
Notes
- Originally had the formula of ??
- During the ?? event, the formula was changed to None.
- Until the Master of Arms event, it was trained for free on Aluvians, and on Tumeroks with changed innate abilities.
Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Miscellaneous Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |