Talk:Tactical Defense Game: Difference between revisions
Jump to navigation
Jump to search
imported>Virindi (New page: In most games like this, you get 'money' based on kills. From what I can tell from watching other people play (I am not a master) this seems to be true here, too. ~~~~) |
imported>Tlosk No edit summary |
||
Line 1: | Line 1: | ||
In most games like this, you get 'money' based on kills. From what I can tell from watching other people play (I am not a master) this seems to be true here, too. [[User:Virindi|Virindi]] 10:00, 14 January 2009 (CST) | In most games like this, you get 'money' based on kills. From what I can tell from watching other people play (I am not a master) this seems to be true here, too. [[User:Virindi|Virindi]] 10:00, 14 January 2009 (CST) | ||
:Would work better if that were the case, you get coins every 30 sec and increments regularly up to max of 10 coins each time and stays there until near the very end when he gives 100 coins and says near end plan carefully. Then runs dry.--[[User:Tlosk|Tlosk]] 13:24, 15 January 2009 (CST) |
Revision as of 19:24, 15 January 2009
In most games like this, you get 'money' based on kills. From what I can tell from watching other people play (I am not a master) this seems to be true here, too. Virindi 10:00, 14 January 2009 (CST)
- Would work better if that were the case, you get coins every 30 sec and increments regularly up to max of 10 coins each time and stays there until near the very end when he gives 100 coins and says near end plan carefully. Then runs dry.--Tlosk 13:24, 15 January 2009 (CST)