Crimson Brace of Pain: Difference between revisions

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Revision as of 22:58, 6 March 2012

Introduced:  Across the Vast Divide Related Quests:  The Temple of Ixir Zi Updated:  Master of Arms

335+

Crimson Brace of Pain
Value: 6,000
250 Burden Units

This brace looks much like an ornamental piece for the hand. However, it is able to give greater strength to thrown darts.

Special Properties: Crushing Blow

Skill: Missile Weapons (Thrown)
Damage Bonus: 14 (34)
Damage Modifier: +190%
Speed: Average (40) (0)
Range: 65 yds
Uses atlatl darts as ammunition.
Bonus to Melee Defense: +8% (+21%)

Your base Missile Weapons must be at least 335 to wield this item.

Casts the following spells: Defender V, Moderate Missile Weapon Aptitude, Blood Drinker VI, Swift Killer VI, Invulnerability Other VI, Strength Other VI

Activation Requirements: Arcane Lore: 200

Spellcraft: 375
Mana: 1200
Mana Cost: 1 point per 20 seconds.

File:Crimson Brace of Pain Live.jpg
Crimson Brace of Pain

??+

Crimson Brace of Pain
Value: 4,000
250 Burden Units

This brace looks much like an ornamental piece for the hand. However, it is able to give greater strength to thrown darts.

Special Properties: Crushing Blow

Skill: Missile Weapons (Thrown)
Damage Bonus: ?? (??)
Damage Modifier: +??%
Speed: Average (40) (0)
Range: 65 yds
Uses atlatl darts as ammunition.
Bonus to Melee Defense: +8% (+13%)

Your base Missile Weapons must be at least ?? to wield this item.

Casts the following spells: Defender V, Blood Drinker VI, Swift Killer V, Strength Other VI, Minor Missile Weapon Aptitude

Activation Requirements: Arcane Lore: 175

Spellcraft: 325
Mana: 1200
Mana Cost: 1 point per 20 seconds.

270+

Crimson Brace of Pain
Value: 2,000
250 Burden Units

This brace looks much like an ornamental piece for the hand. However, it is able to give greater strength to thrown darts.

Special Properties: Crushing Blow

Skill: Missile Weapons (Thrown)
Damage Bonus: 5
Damage Modifier: +160%
Speed: Average (40) (0)
Range: 65 yds
Uses atlatl darts as ammunition.
Bonus to Melee Defense: +8% (+18%)

Your base Missile Weapons must be at least 335 to wield this item.

Casts the following spells: Defender IV, Blood Drinker V, Swift Killer IV, Strength Other V, Feeble Missile Weapon Aptitude

Activation Requirements: Arcane Lore: 150

Spellcraft: 275
Mana: 1200
Mana Cost: 1 point per 20 seconds.

Notes

  • ??