Game Mechanics: Difference between revisions
Jump to navigation
Jump to search
imported>Arkalor |
imported>Arkalor |
(No difference)
|
Revision as of 17:44, 24 May 2012
| |
Related topics: Category:Game Concept, Asheron's Call Handbook
Links to articles and categories discussing game mechanics in detail.
General Game Mechanics
Character Advancement
Power & Prestige
Skills, Attributes, and Experience Costs
- Skills
- Skill Costs
- Skill Credits
- Attributes
- Attribute Costs
- Level Costs
- Attribute & Skill Redistribution
Item Storage
Combat
- Combat & Defensive Skills
- Armor and Weapon Augmentations
- Health Regeneration
- Mana Regeneration
- Stamina Regeneration
- Natural Resistances
- Rating
Crafting
Spawn Distributions
Death
Housing
Items
Loot System
Magic
Player Versus Player
Quest System
Recreation
- Barbers and Hairstyles
- Chess
- Emotes
- Fishing
- Gambling
- Masks and Guises
- Pets
- Seasonal Quests
- Tailoring
- Weddings