Imperil (Spell): Difference between revisions

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Revision as of 00:51, 17 July 2009

Related topics: Spells, Spell Research, Armor (Spell)

  • Spell Words: Cruath Quasith
  • Spells within a group will override spells in the same group with the same or lower priority.
  • Spells in different groups will stack with each other.

Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
This spell needs classification or is not yet available in game. Imperil Other I 60 sec 5.0 10 25 Decreases the target's natural armor by 20 points.  
This spell needs classification or is not yet available in game. Imperil Self I 60 sec 0.0 20 25 Decreases the caster's natural armor by 20 points.  
This spell needs classification or is not yet available in game. Imperil Self II 1.5 min 0.0 30 75 Decreases the caster's natural armor by 50 points.  
This spell needs classification or is not yet available in game. Imperil Other II 1.5 min 5.0 20 75 Decreases the target's natural armor by 50 points.  
This spell needs classification or is not yet available in game. Imperil Self III 2 min 0.0 40 125 Decreases the caster's natural armor by 75 points.  
This spell needs classification or is not yet available in game. Imperil Other III 2 min 5.0 30 125 Decreases the target's natural armor by 75 points.  
This spell needs classification or is not yet available in game. Imperil Self IV 2.5 min 0.0 50 175 Decreases the caster's natural armor by 100 points.  
This spell needs classification or is not yet available in game. Imperil Other IV 2.5 min 5.0 40 175 Decreases the target's natural armor by 100 points.  
This spell needs classification or is not yet available in game. Imperil Self V 3 min 0.0 60 225 Decreases the caster's natural armor by 150 points.  
This spell needs classification or is not yet available in game. Imperil Other V 3 min 5.0 50 225 Decreases the target's natural armor by 150 points.  
This spell needs classification or is not yet available in game. Imperil Self VI 3.5 min 0.0 70 275 Decreases the caster's natural armor by 200 points.  
This spell needs classification or is not yet available in game. Imperil Other VI 3.5 min 5.0 60 275 Decreases the target's natural armor by 200 points.  
This spell needs classification or is not yet available in game. Under The Lash 5 min 5.0 70 285 Decreases the target's armor by 250 points for five minutes.  
This spell needs classification or is not yet available in game. Thin Skin 2 min 5.0 10 300 Lowers the natural armor of a target by 145.  
This spell needs classification or is not yet available in game. Thin Skin 2 min 5.0 10 300 Lowers the natural armor of a target by 145.  
This spell needs classification or is not yet available in game. Gossamer Flesh 4 min 5.0 70 325 Decreases the target's natural armor by 225 points.  
This spell needs classification or is not yet available in game. Imperil Self VII 4 min 0.0 70 325 Decreases the caster's natural armor by 225 points.  
This spell needs classification or is not yet available in game. Armor Breach 10 sec 5.0 70 325 Decreases the target's natural armor by 225 points for 10 seconds.  
This spell needs classification or is not yet available in game. Thin Skin 2 min 5.0 10 300 Lowers the natural armor of a target by 145.  
This spell needs classification or is not yet available in game. Incantation of Imperil Other 5 min 5.0 80 400 Decreases the target's natural armor by 225 points.  
This spell needs classification or is not yet available in game. Incantation of Imperil Self 5 min 0.0 80 400 Decreases the caster's natural armor by 225 points.  
This spell needs classification or is not yet available in game. Ire of the Dark Prince 10 sec 5.0 60 500 Decreases the target's natural armor by 500 points.  
This spell needs classification or is not yet available in game. Flayed Flesh 10 sec 5.0 70 500 Decreases the target's natural armor by 500 points.  
This spell needs classification or is not yet available in game. Kivik Lir's Venom 60 min 35.0 10 9999 The Spirit of Kivik Lir curses you for despoiling her tomb. Your natural armor is reduced by 200 points for 1 hour.