Magic Defense: Difference between revisions

From My Wiki
Jump to navigation Jump to search
imported>HellsWrath
imported>HellsWrath
 
(No difference)

Latest revision as of 02:03, 6 July 2014

Related topics: Skills, Melee Defense, Missile Defense

Introduced:  Release
Magic Defense
Description Helps you resist magic from spells and magic items.
Formula (Self + Focus) / 7
Base Status Trained
Cost to Train 0
Cost to Specialize 12
Buffs Magic Resistance (Spell), Willpower (Spell), Focus (Spell)
Debuffs Magic Yield (Spell), Feeblemind (Spell), Bafflement (Spell)

Notes

  • In Heroes' Respite, the skill formula for Magic Defense was changed from Self + Focus /10 to Self + Focus /7.
  • During Balance of Power specialized defense bonuses were added. Specialized Magic Defense skill now adds 1 Damage Rating Resist for every 50 pts against magic attacks
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Miscellaneous Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat