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Revision as of 14:03, 11 June 2012

See also: Salvaging, Tinkering (Text), Tinkering Augs

Tinkering & Salvaging Skills

Tinkering & Salvaging Augs

Notes

  • During the Repercussions event, Tinkering was introduced.
  • During the A Swelling Tide event, the following Tinkering effects were added:
    • Resistance Rending imbues added to Weapon Tinkering.
    • Jewelry Cantrip Imbues added to Magic Item Tinkering.
    • Armor Defense Imbues added to Armor Tinkering.
    • Ability to alter an item activation requirements added to Item Tinkering.
  • During the Cloak of Darkness event Cloaks were introduced that when leveled increase Tinkering Skill as per the following table.
    • "A piece of the Weave of "Weapon, Armor, Item or Magic Item" Tinkering Set" - increases the set's skill by 2 points for each level it has acquired.
      • Chevron Cloak cast Weave of Weapon Tinkering I on you.
      • Chevron Cloak cast Weave of Weapon Tinkering II on you.
      • Chevron Cloak cast Weave of Weapon Tinkering III on you.
      • Chevron Cloak cast Weave of Weapon Tinkering IV on you.
  • During the Master of Design event the material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also this thread on the Turbine Boards:
(Player) gives you Ring.
You give (Player) Ring.
(Player) successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.
  • Note: this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.