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Revision as of 03:24, 21 July 2011
Overview
This guide will explain the different types of imbues, how they work, and how to apply them effectively.
Armor Imbues
There are three types of imbues available for armor and shields. These imbues add +1 to your total Melee, Missile, or Magic Defense per piece of armor. These imbues can stack, and are effective up to a maximum of +10 defense (9 armor slots + shield).
Just like weapon imbues, these imbues come with up to a 33% chance of landing on the target (38% with the Charmed Smith augmentation).
Salvage
Below is a list of the salvage types used.
Name | Use |
---|---|
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Increases Melee Defense by 1. |
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Increases Missile Defense by 1. |
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Increases Magic Defense by 1. |
Foolproof salvage is also available, and can be purchased from Hisham al-Evv for Small Olthoi Venom Sacs.
Name | Cost |
---|---|
File:Foolproof Peridot Icon.png Foolproof Peridot | 10 |
File:Foolproof Yellow Topaz Icon.png Foolproof Yellow Topaz | 5 |
File:Foolproof Zircon Icon.png Foolproof Zircon | 10 |
Weapon Imbues
Salvage
Below is a list of the salvage types used.
Name | Use |
---|---|
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Imbues the target with Cold Rending. |
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Imbues the target with Pierce Rending. |
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Imbues the target with Critical Strike. |
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Imbues the target with Acid Rending. |
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Imbues the target with Crippling Blow. |
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Imbues the target with Slash Rending. |
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Imbues the target with Lightning Rending. |
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Imbues the target with Fire Rending. |
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Imbues the target with Armor Rending. |
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Imbues the target with Bludgeon Rending. |
Foolproof salvage is also available, and can be purchased from the Colosseum Coin Collector for 30 Colosseum Coins.