User talk:An Adventurer: Difference between revisions

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Map Heights: new section
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Thanks! i'll try not to break too much... --[[User:Immortalbob|Immortalbob]] 07:30, 11 May 2012 (EST)


== Map Heights ==
Re: exemplars


By the way, I just realized the meaning of some values from file 0x13000000 in the portal data.  This file contains a bunch of information about the world, and right near the beginning are 256 values that start off as multiples of two.  But these actually map from the Z-values in the cell data to the height in game.  So, for example, the lighthouse near Fort Teth has a z coordinate of 650, which it wouldn't have if the heights were just 2*z as I suggested previously.
Great, thanks. I'll have a go at doing them.


:Your location is: 0x2384001C [93.978371 92.014671 650.005005] 0.618604 0.000000 0.000000 0.785703
--[[User:Arkalor|Arkalor]] 22:21, 24 December 2012 (EST)
 
* 0-400 (by 2 each step)
* 400-560 (by 4)
* 560-640 (by 8)
* 640-680 (by 10)
* 700 (jump of 20)
 
--[[User:Widgeon|Widgeon]] 07:14, 17 May 2012 (EST)

Revision as of 11:21, 24 December 2012

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Re: exemplars

Great, thanks. I'll have a go at doing them.

--Arkalor 22:21, 24 December 2012 (EST)