Template:Creature: Difference between revisions
imported>Tlosk Now automatically adds the Creature and Class categories, and subclass if one is given. |
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{{Related|Wiki Templates|Individual Creature Template}} | {{Related|Wiki Templates|Individual Creature Template}} | ||
== Syntax == | == Syntax == |
Revision as of 17:40, 24 January 2009
Related topics: Wiki Templates, Individual Creature Template
Syntax
{{Creature | Patch = | Name = | Image = | Class = | Subclass = | Level = | Strength = | Endurance = | Coordination = | Quickness = | Focus = | Self = | Health = | Stamina = | Mana = | Melee Defense = | Melee Attack = | Missile Defense = | Missile Attack = | Magic Defense = | Magic Attack = | XP = | Weaknesses = | Attacks = | Trophies = }}
Usage
Table for individual creature stats. The default layout is horizontal (stats on left image on right). If at all possible use an in game screen shot that is 300x400 pixels and append "Live" to the name. For example, Pyreal Golem Live.jpg. If using a 300x400 stats panel, use the creature name, e.g. Pyreal Golem.jpg. For a vertical layout (short image 300 pixels wide) add "Vertical = True" at the end of the table template. See Individual Creature Template for an example of each layout.
For Misc. Creature Class, set the subclass to what is actually in the ID panel. Normally subclass can be left out or blank, however for non Misc creatures that have a subclass (like mu-miyah) you can still put it in in case we incorporate this into the table in the future.
Any stats left blank will automatically show up as ??.
This template is only part of the creature page template, notes are not included due to their variability and being in a distinct section. Note that unlike the rest of the parameters, for Trophies you need to include wiki link brackets (e.g., [[Pyreal Mote]]). The reason for this is to retain flexibility if you need to give a different name than the actual link and the name may include punctuation (e.g., [[Pyreal Mote|Mote]]).
For example:
{{Creature | Patch = Ancient Enemies | Name = Pyre Minion | Image = Pyre Minion Live.jpg | Class = Skeleton | Subclass = | Level = 200 | Strength = 400 | Endurance = 400 | Coordination = 300 | Quickness = 300 | Focus = 250 | Self = 250 | Health = 3000 | Stamina = 2900 | Mana = 250 | Melee Defense = 520 | Melee Attack = 633 | Missile Defense = | Missile Attack = -- | Magic Defense = 421 | Magic Attack = -- | XP = 450,000 | Weaknesses = Bludgeon | Attacks = Bludgeon | Trophies = [[Pyre Shroud]], [[Ornate Bone Key]], [[Ancient Mhoire Coin]] }}
displays as:
Introduced in: Ancient Enemies
Pyre Minion | |||
---|---|---|---|
Skeleton | LVL 200 | ||
Strength | Endurance | Coord | |
400 | 400 | 300 | |
Quick | Focus | Self | |
300 | 250 | 250 | |
Health | Stamina | Mana | |
3000 | 2900 | 250 | |
Melee D/A | Missile D/A | Magic D/A | |
520 / 633 | ?? / -- | 421 / -- | |
XP: | 450,000xp | ||
Weaknesses: | Bludgeon | ||
Common Attacks: | Bludgeon | ||
Trophies & Items: | Pyre Shroud, Ornate Bone Key, Ancient Mhoire Coin |
Creature