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== [[Lore]] ==
== [[Lore]] ==
''Walking embodiments of pure natural force, Elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps Elementals are the result of ancient Empyrean magic — mystic creations, like the Golems. Perhaps someday the Master of the Elements, Gaerlan, will share his intimate knowledge of how Elementals are birthed into the world.''
''"Mostly created by mages as the embodiment of the mana of the world, Elementals come in a variety of types representing one or many of the elements of nature. They are able to reproduce through unknown means but still inherit the will of their forgotten Empyrean masters and faithfully guard their territories. They rely mostly on magic, even protecting themselves against their chief weakness, to take down any trespasser." --[[Elemental (Town Network Painting)|Town Network Painting]]''
 
''Inserting a major atlan stone or the prismatic stone into an Isparian weapon adds elemental slaying properties that greatly amplify damage. While not always true, elementals are most commonly weak to their opposing element, acid for lightning, fire for cold.''
 


== Stats ==
== Stats ==

Revision as of 15:19, 4 June 2012

Acid Elemental Acid Fire Elemental Fire Frost Elemental Frost Lightning Elemental Lightning Elemental Elemental

Related topics: Creatures, Category:Elemental

Lore

"Mostly created by mages as the embodiment of the mana of the world, Elementals come in a variety of types representing one or many of the elements of nature. They are able to reproduce through unknown means but still inherit the will of their forgotten Empyrean masters and faithfully guard their territories. They rely mostly on magic, even protecting themselves against their chief weakness, to take down any trespasser." --Town Network Painting

Stats

Name Lvl XP Melee Def Missile Def Magic Def Health Loot Trophies
Acidic Tentacle 999 -- 15,001 6
Ancient Incendiary Guardian 220 6,130 6
Artifice Proctor 175 2,000 6
Avalanche 125 65,000 500 5
Blizzard 125 66,000 500 5
Caustic Knight 165 450,000 6,130 6
Child of Acid 115 58,000 800
Child of Artifice 175 10,000 6
Child of Enchantment 175 10,000 6
Child of Fire 115 58,000 800 5
Child of Frost 115 800 5
Child of Lightning 115 800 5
Child of Strife 175 10,000 6
Child of Verdancy 175 10,000 6
Conflagration 125 66,000 476 344 530 5
Corrupt Conflagration 220 2,130 6
Electric Tentacle 999 -- 15,001 6
Electric Zenith 175 2,000,000 6,360 6
Elemental Protector (Acid) 180 10,000
Elemental Protector (Fire) 180 10,000
Elemental Protector (Frost) 180 10,000
Elemental Protector (Lightning) 180 10,000
Enchantment Proctor 175 2,000 6
Fiery Tentacle 999 0 15,001 6
Galvanic Knight 165 450,000 6,130 6
Glacial Knight 165 450,000 6,130 6
Harbinger (Easy) 999 100,160 6
Harbinger (Hard) 999 200,000 6
Harbinger (Prodigal) 999 200,000
Icy Tentacle 999 -- -- -- -- 15,001 6
Incendiary Knight 165 450,000 6,130 6
Luminary Knight 165 450,000 6,130 6
Maelstrom 125 65,000 570 5
Mini Elemental Protector 37 0 178 2
Mini Harbinger 100 0 4
Pillar of Acid 100 2,000 4
Pillar of Fire 100 2,000 4
Pillar of Frost 100 2,000 4
Pillar of Lightning 100 2,000 4
Reflection of the Harbinger 161 20,175 6
Scoriscant 115 400 5
Sirrocco 125 550 5
Stasis 161 5,000 5
Strife 161 5,000 5
Strife Proctor 175 2,000 6
Tempest 161 5,000
Tenebrous Knight 165 380,000 6,130 6
Theral 115 130,000 500
Tsuric 125 65,000 570 5
Verdancy Proctor 175 2,000 6
Water Elemental 135 1,000 6

There are Expression error: Unrecognized punctuation character "[". Elemental entries on this page.
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