Examine Target Panel: Difference between revisions

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This is the panel that appears when you examine things such as weapons, armor, clothing, jewelry and any other types of item. Your success at appraising items used to be based on the level of your appraisal skills but since the skills were replaced, anyone can appraise any type of item.
This is the panel that appears when you examine things such as weapons, armor, clothing, jewelry and any other types of item. Your success at appraising items used to be based on the level of your appraisal skills but since the skills were replaced, anyone can appraise any type of item.


Information that is displayed when identifying armor and clothing:
==== Most types of Item ====
* The item's value and burden (weight) at the top of the panel.
* The item's value and burden (weight) at the top of the panel.
* The item's description.
* The item's description.
* Whether it's part of an [[Item Set]] (bonuses from wielding multiple pieces) such as the [[Hearty Set]].
* [[:Category:Special Property|Special Properties]] such as [[Attuned]], [[Bonded]] and [[Dyeable]].
* [[:Category:Special Property|Special Properties]] such as [[Attuned]], [[Bonded]] and [[Dyeable]].
* The armor level (AL) of the armor. Clothing doesn't have AL until buffed.
* The coverage or how many equipment slots the piece covers.
* Any base wield requirements the item might have such as level requirement.
* List of spells the item has, and will cast on you when activated.
* List of spells the item has, and will cast on you when activated.
* The item's AL for the other types of damage it can protect against.
* Any activation requirements the item has such as Arcane Lore.
* Any activation requirements the item has such as Arcane Lore.
** Note: This is different from wield requirements in that buffed skills count towards the your ability to activate it whereas with wield reqs they do not. In a similiar vein, [[Vitae]] also does not affect your ability to ''wield'' an item.
** Note: This is different from wield requirements in that buffed skills count towards the your ability to activate it whereas with wield reqs they do not. In a similiar vein, [[Vitae]] also does not affect your ability to ''wield'' an item.
* And the item's magical stats which includes: [[Spellcraft]], max. [[Mana]] and the rate at which you use it per no. of seconds.
* And the item's magical stats which includes: [[Spellcraft]], max. [[Mana]] and the rate at which you use it per no. of seconds.
==== Armor and Clothing ====
* Whether it's part of an [[Item Set]] (bonuses from wielding multiple pieces) such as the [[Hearty Set]].
* The armor level (AL) of the armor. Clothing doesn't have AL until buffed.
* The coverage or how many equipment slots the piece covers.
* The item's AL for the other types of damage it can protect against.
* Any base wield requirements the item might have such as level requirement.
==== Weapons ====


=== Assessment Panel ===
=== Assessment Panel ===

Revision as of 15:11, 1 May 2012

Related topics: User Interface

Examining Targets

The two different types of panel that appear when you examine either Items or Creatures, NPCs and Players.

Appraisal Panel

This is the panel that appears when you examine things such as weapons, armor, clothing, jewelry and any other types of item. Your success at appraising items used to be based on the level of your appraisal skills but since the skills were replaced, anyone can appraise any type of item.

Most types of Item

  • The item's value and burden (weight) at the top of the panel.
  • The item's description.
  • Special Properties such as Attuned, Bonded and Dyeable.
  • List of spells the item has, and will cast on you when activated.
  • Any activation requirements the item has such as Arcane Lore.
    • Note: This is different from wield requirements in that buffed skills count towards the your ability to activate it whereas with wield reqs they do not. In a similiar vein, Vitae also does not affect your ability to wield an item.
  • And the item's magical stats which includes: Spellcraft, max. Mana and the rate at which you use it per no. of seconds.

Armor and Clothing

  • Whether it's part of an Item Set (bonuses from wielding multiple pieces) such as the Hearty Set.
  • The armor level (AL) of the armor. Clothing doesn't have AL until buffed.
  • The coverage or how many equipment slots the piece covers.
  • The item's AL for the other types of damage it can protect against.
  • Any base wield requirements the item might have such as level requirement.

Weapons

Assessment Panel

Images

Click image for full size.

Notes

  • In The Paths of Destruction, patron title and name was added to character assessment, under the monarch info.
  • In Throne of Destiny, the thumbnail of identified people and creatures that appeared in the assessment panel was updated to 3D models.
  • In A Swelling Tide, the following changes were made:
    • You now see the exact numerical value of armor protection in addition to the descriptive phrases when identifying armor.
    • Special Properties are now displayed on items.
  • In Reign of Terror, when you ID an item, you will now see its special properties immediately beneath its workmanship. In addition, the second armor level line in armor will now be green when enchanted.
  • In Across the Vast Divide, weapons with Biting Strike, Crushing Blow or Multi-Strike now display these previously hidden properties in the appraisal panel.
  • In Friend and Foe, rare items that have use-timers now show the timers when examined.
  • In Ancient Powers, the ability to see someones faction in the assessment panel was added. In addition, if that faction is the same as your own it will appear as green text, and if an opposing faction, red text.
  • In Quiet Before the Storm, a players Armor Level will now show in the assessment panel and should be affected by the assess/deception skills.