Fire Elemental: Difference between revisions

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Revision as of 22:12, 19 November 2008


Walking embodiments of pure natural force, fire elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps elementals are the result of ancient Empyrean magic — mystic creations, like the golems. Perhaps someday the Master of the elements, Gaerlan, will share his intimate knowledge of how fire elementals are birthed into the world.

Inserting a cold major atlan stone or the prismatic stone into an Isparian weapon adds fire elemental/elemental slaying properties that greatly amplify damage. Fire elementals are in general weak to cold.

Stats

Name Lvl XP Heath Stam Mana Loot Trophies
Controlled Flamma 61 ?? 135 330 380 0 None
Ember 79 18500 190 320 490 4 None
Firestorm 105 36000 330 460 645 3 None
Flamma 61 10500 135 330 380 ?? None
Flare 18 ?? 55 280 190 ?? None
Gout 53 8000 125 240 290 2 None
Hand of Strife 161 0 20000 5000 1000 -- --
Hellfire 125 ?? 540 480 665 5 None
Inferno 105 36000 330 400 545 4 None
Mount Esper Firestorm 95 50000 330 460 645 3 White Fire Infusion
Mount Lethe Hellfire 95 50000 550 500 650 3 Blue Fire Infusion
Tenkarrdun Hellfire 95 50000 550 500 650 3 Red Fire Infusion