Four Corners of Dereth: Difference between revisions
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# Kill the keeper and loot a [[Signet Fragment (Stinging Corner)]] (he drops 9) and head to the next dungeon. | # Kill the keeper and loot a [[Signet Fragment (Stinging Corner)]] (he drops 9) and head to the next dungeon. | ||
=== | === Sanctuary of the Reculse === | ||
# Combine the fire and cold fragments, then combine the lightning and acid fragments. | # Once you have all 4 fragments it is time to combine them. Combine the fire and cold fragments, then combine the lightning and acid fragments. Use the two resulting halves to create the [[Complete Signet]] | ||
# Return the signet to El'Yst Maggann in Yanshi at 12.0S, 42.6E and he will flag you to enter the [[Sanctuary of the Recluse]] at 20.8S, 7.5E within the Lost City of Neftet. | |||
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Revision as of 05:59, 15 November 2013
| Walk Through ___ Maps ___ Items ___ XP ___ Images ___ Lore & Dialog ___ |
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Quest Overview
Complete 4 seperate dungeons, the Charged Niche, Fiery Alcove, Frozen Recess and the Stinging Corner and defeat the boss at the end of each to collent 4 seperate Signet Fragment pieces.
Walk Through
The Charged Niche
- The Charged Niche is located at 91.6n, 46.8e, on Aerlinthe island.
- The drop has 1 mob there, but is otherwise safe. The dungeon itself contains Undeads and Dust golems, along with a few rats.
- In this dungeon you will need to hit a series of levers in order to progress through the dungeon.
- From the drop go until you come to a 4 way split with 3 wooden doors. The first lever you will need to hit, will open the door to the west.
- To get to the lever, take the east door, then turn south, then east and follow the hall to the lever at the end. Pull it, then retrace your steps to the 4 way intersection. The west door will now be open.
- Jump across from the west door. When you land there will be 3 paths. To find the lever in this section, begin by heading south.
- Ignore the 1st turn on the left, and continue west and take the SECOND left (south). The lever will be at the end of the hall.
- After pulling the lever backtrack and take the 1st turn (now on the right) heading south that you passed moments ago.
- At the top of the ramp will be a jump. Take it. This will put you back at the start of the dungeon. The west door will now be open. Jump across.
- To get to the next lever take the north path, followed by a left (west). The lever will be at the end of the hall.
- Note: After pulling this lever the final door will open. You will need to move fast to get back to it before it closes however (if by youself). It seems to have a 3 minute timer so killing on your way back to it is not advised.
- Pull it then backtrack to pit you jumped across. You will now need to take an alternate path to get back to the start of the dungeon.
- The path back is littered with a series of short dead ends. Begin by going west and continue up a ramp.
- At the top of the ramp head as far south as you can, then bear right (west).
- Up another ramp then follow the hall south. In the small room head left (north) and then exit south from the next small room.
- Continue to follow the hall east and you will head up another ramp. On the left will be the same jump you took earlier. Take it again now.
- From the entrance head back to the intersection with the 3 doors, and take the east door and continue east at the split. The door will be open and you can now jump across.
- In the small room ahead will be a Bek'tshay Keeper NPC. He will remain safe to approach until he is spoken to. He will then become able to be attacked and will spawn 3 rats that do drain spells.
- Kill him and loot a Signet Fragment (Charged Niche) piece (drops 9) and head to the next dungeon.
The Fiery Alcove
- The Fiery Alcove is located at 79.1s, 90.1e, a short run from Kryst.
- The drop inside the dungeon is safe.
- The dungeon is not long but has a floating platform room that requires you to navigate from one side all the way around to an elevated doorway the other side by jumping from platform to platform.
- If you happen to fall, use either of the exit halls to run back up to the top, all paths leads directly back to same area at the top.
- Once you have successfully jumped across the room and landed inside the doorway on the other side you will see the Bak'tshay Keeper in the nest room.
- The Bak'tshay Keeper is dormant and will not attack untill spoken to.
- Talk to the Bak'tshay Keeper and a he becomes attackable, the door into the room will lock behind you and 3 Infectious Rats will also spawn.
- Tip - Kill the Infectious Rats 1st as they chain cast Incantation of Fester Other.
- Defeat the Bak'tshay Keeper and once killed will drop a Bak'tshay Keepers Treasure containing several Signet Fragment (Fiery Alcove) pieces.
- Loot a Signet Fragment (Fiery Alcove) piece and head to the next dungeon.
The Frozen Recess
- The Frozen Recess is located at 95.0n, 39.1w, a short run from Eastwatch.
- In the entrance is a Burning Sands Guardian flanked by 2 other mobs. Kill the golem and loot a Chilled Key. Use the key to open the north door.
- Follow the halls South until you head down a ramp. In the next room, take the exit heading west. Follow the hall until you come to another room with multiple exits. Take the North exit and you will come to a series of jumps.
- Make 2 jumps across and there will be an open door into a room to the south. In the room will be the Keeper.
- Enter and kill the Keeper and loot a Signet Fragment (Frozen Recess) (he drops 9) and head to the next dungeon.
The Stinging Corner
- The Stinging Corner is located at 95.3s, 89.7w, on Singularity Caul island.
- This dungeon is a true maze. From the start, head right (East). Ignore the little loop in the hall on your left, and take the next left bearing North until you arrive at a T intersection.
- Take the left heading West to the corner of the hall, then follow the hall north to another T intersection.
- Head left (west) followed by another immediate left heading south.
- Ignore the left turn and proceed west down the hall and down the ramp. At the bottom of the ramp take the right turn heading east.
- Ignore the little loop on your right and take the first actual hall on your right bearing east.
- Take the first hallway on your right and head as far south as you can until the hallway turns. Follow it west and take the first hallway you come to on your right (heading south).
- At the next T intersection head left (east). Ignore the halls on your left and right, and simply follow the hall as far west as you can until it turns north and takes you up a ramp.
- At the top of the ramp take a right (heading east) followed by a left at the T intersection (heading west).
- Ignore the turn on your left and instead proceed down the hall as it heads east and then turns south.
- Take the next hallway on your right (heading east) and follow the hallway south until it takes you down a ramp.
- At the bottom of the ramp will be the room with the Keeper.
- Kill the keeper and loot a Signet Fragment (Stinging Corner) (he drops 9) and head to the next dungeon.
Sanctuary of the Reculse
- Once you have all 4 fragments it is time to combine them. Combine the fire and cold fragments, then combine the lightning and acid fragments. Use the two resulting halves to create the Complete Signet
- Return the signet to El'Yst Maggann in Yanshi at 12.0S, 42.6E and he will flag you to enter the Sanctuary of the Recluse at 20.8S, 7.5E within the Lost City of Neftet.
Maps
| Dungeon | Coordinates | Wiki Map | ACmaps | Other | Quests |
| Charged Niche | 91.6N, 46.8E | -- | -- | -- | -- |
| Stinging Corner | 95.3S, 89.7W | -- | -- | -- | -- |
| Fiery Alcove | 79.1S, 90.1E | -- | -- | -- | -- |
| Frozen Recess | 95.0N, 39.1W | -- | -- | -- | -- |
Items
| Quest Items | ||||||||
| Signet Fragment (Charged Niche | Signet Fragment (Fiery Alcove) | Signet Fragment (Frozen Recess) | Signet Fragment (Stinging Corner) | |||||
| Rewards | ||||||||
| Legendary Key | Idol of the Recluse | |||||||
Experience Rewards
| Task Required | First Run Max Experience | Percentage & Level Cap | Repeated Run Max XP | Repeated Run Percentage & Level Cap | |
| 400,000,000xp |
??% up to level ?? | ||||
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| See Level Costs for per level information. | |||||
| Task Required | Max Experience | Percentage & Level Cap | |||
| ?? |
??% up to level ?? | ||||
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| See Level Costs for per level information. | |||||
Title Rewards
| Task Required | Title Reward |
| ' | |
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| |
| See Titles for a list of all available titles. | |
Images
Click image for full size version.
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Fiery Alcove Jumping Room
Lore & Dialog
Notes
- ??