Game Mechanics: Difference between revisions

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* [[Graphics]]
* [[Graphics]]


== Character Improvement ==
== Character Advancement ==
=== Appearance ===
* [[Barbers and Hairstyles]]
* [[Tailoring]]
* [[Titles]]
 
=== Factions & Societies ===
=== Factions & Societies ===
* [[Factions#The War of Blood and Shadow Factions|Factions]] (Ordina Rossu Morta & Whispering Blade)
* [[Factions#The War of Blood and Shadow Factions|Factions]] (Ordina Rossu Morta & Whispering Blade)
* [[Societies of Dereth]]
* [[Societies of Dereth]]


=== Power ===
=== Power & Prestige ===
* [[Aetheria]]
* [[Aetheria]]
* [[Augmentations]]
* [[Augmentations]]
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* [[Luminance]]
* [[Luminance]]
* [[Rares]]
* [[Rares]]
* [[Titles]]


=== Skills, Attributes, and Experience Costs ===
=== Skills, Attributes, and Experience Costs ===
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* There is a 10 point bonus to specialized skills.
* There is a 10 point bonus to specialized skills.
* You are limited to 64 total credits specialized.
* You are limited to 64 total credits specialized.
=== Item Storage ===
* [[Housing]]
* [[Mule]]


== [[Crafting]] ==
== [[Crafting]] ==
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* [[Lifestone]]
* [[Lifestone]]


== [[Items]] and Loot ==
== [[Items]] and [[:Category:Loot System|Loot System]] ==
* [[Chests]]
* [[Loot]]
* [[Item Decay]]
* [[Item Decay]]
* Item [[:Category:Special Property | Special Properties]]
* Item [[:Category:Special Property | Special Properties]]
* [[Loot|Loot System]]
* [[Mana Forge]]s
* [[Mana Forge]]
* [[Mana Stones]]
* [[Mana Stones]]
* [[Quality Flag]]
* [[Quality Flag]]
* [[Uninscription Stone | Uninscribing Loot Items]]
* [[Uninscription Stone | Uninscribing Loot Items]]
=== Item Storage ===
* [[Housing]]
* [[Mule]]


== [[Magic]] ==
== [[Magic]] ==
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== Recreation ==
== Recreation ==
* [[Barbers and Hairstyles]]
* [[Emotes]]
* [[Emotes]]
* [[Fishing]]
* [[Fishing]]
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* [[Pets]]
* [[Pets]]
* [[Seasonal Quests]]
* [[Seasonal Quests]]
* [[Tailoring]]
* [[Wedding Trials|Weddings]]
* [[Wedding Trials|Weddings]]


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[[Category:Game Concept]]
[[Category:Game Concept]]
[[Category:In Progress]]

Revision as of 02:40, 15 December 2011

Related topics: Category:Game Concept

Links to articles and entries discussing special game mechanics in detail.

General Game Mechanics

Character Advancement

Factions & Societies

Power & Prestige

Skills, Attributes, and Experience Costs

Quick reference:

  • Primary attributes can be raised 190 points.
  • Secondary attributes can be raised 196 points.
  • Trained skills can be raised 208 points.
  • Specialized skills can be raised 226 points.
  • There is a 10 point bonus to specialized skills.
  • You are limited to 64 total credits specialized.

Creature Distribution Maps

Turbine has created the following maps:

Also many of the Geographic Area entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.

Death

Item Storage

Recreation

Social

Towns

Trade

Travel

Misc