Game Mechanics: Difference between revisions

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== Character Advancement ==
== Character Advancement ==
=== Factions & Societies ===
* [[Factions#The War of Blood and Shadow Factions|Factions]] (Ordina Rossu Morta & Whispering Blade)
* [[Societies of Dereth]]
=== Power & Prestige ===
=== Power & Prestige ===
* [[Aetheria]]
* [[Aetheria]]
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* [[Item Sets]]
* [[Item Sets]]
* [[Luminance]]
* [[Luminance]]
* [[Player Factions]]
* [[Rares]]
* [[Rares]]
* [[Titles]]
* [[Titles]]

Revision as of 02:52, 15 December 2011

Related topics: Category:Game Concept

Links to articles and entries discussing special game mechanics in detail.

General Game Mechanics

Character Advancement

Power & Prestige

Skills, Attributes, and Experience Costs

Quick reference:

  • Primary attributes can be raised 190 points.
  • Secondary attributes can be raised 196 points.
  • Trained skills can be raised 208 points.
  • Specialized skills can be raised 226 points.
  • There is a 10 point bonus to specialized skills.
  • You are limited to 64 total credits specialized.

Creature Distribution Maps

Turbine has created the following maps:

Also many of the Geographic Area entries have detailed listings of creatures found on the landscape. If you're looking for a particular creature, look up its entry then click the "What links here" option on the left in the toolbox.

Death

Item Storage

Recreation

Social

Towns

Trade

Travel

Misc