Game Mechanics: Difference between revisions

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=== [[Combat]] ===
=== [[Combat]] ===
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* [[Combat|Combat & Defensive Skills]]
* [[Armor and Weapon Augmentations]]
* [[Armor and Weapon Augmentations]]
* [[Health Regeneration]]
* [[Health Regeneration]]

Revision as of 17:42, 24 May 2012

Related topics: Category:Game Concept, Asheron's Call Handbook

Links to articles and categories discussing game mechanics in detail.

General Game Mechanics

Character Advancement


Power & Prestige

Skills, Attributes, and Experience Costs

Item Storage

Combat


Crafting


Spawn Distributions


Death


Housing


Items


Loot System


Magic


Player Versus Player


Quest System


Recreation


Social


Trade


Travel