Banderling Lore

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Revision as of 23:49, 15 November 2011 by imported>Sanddh (Religions and Beliefs)
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Related topics: Cultures, Banderling, Category:Banderling

Naturally most banderlings are very weak, but ever since the early days of Dereth they have been a favorite test subject of the Virindi. Back then, the strongest natural Banderling was the Chief, but since then the line between altered and natural Banderling has been blurred.

Banderlings are the larger cousins of Drudges and Mosswarts, all of whom are distantly related to the Tumerok. They are even less intelligent than other humanoids, but make up for this with sheer brutality. They prefer to fight in small packs, using heavy weapons or their sharp claws. On average, they stand seven feet tall, though their chiefs are even larger. Forest-dwellers by nature, they can also be found in Hea Tumerok strongholds and dungeons near the Aluvian lands.[1][2][3][4]

History

On Ezheret

Banderlings originate from the world the Tumeroks call Ezheret-Hazahtu, although they only live on the body they call Ezheret. This requires some explanation. While a sun does rise and fall in the sky, Ezheret actually orbits another, larger planet called Hazahtu. Hazahtu, or “The Blind Eye,” is an enormous, cloud-shrouded grey-blue orb. Ezheret is hot, humid, and prone to extended periods of foul weather. Gales and hurricanes are frequent, perhaps due to the unusual sparseness of dry land.[5] Ezheret is a moon world capable of supporting several species. Three of these species appear to have better than animal intelligence, capable of crafting rudimentary tools and sustaining a limited form of speech.[6]

The Banderlings share Ezheret with the Tumeroks, as well as the Drudges and Mosswarts.[5] [6]

[5]

On Dereth

Another result of Aerbax Prodigal experiments was the creation of Harraag, the Prodigal Banderling.[7][8] Harraag was kidnapped from the Hidden Cavern.[9] Though it seemed the altered Banderling adapted well, the Banderling themselves were highly resistant to following any being perceived as different from or from outside their species, and this included Harraag. The Banderlings gathered large numbers to drive it off, and Harraag retreated to a physical cave, and, surprisingly, "ripped a hole into Portalspace*" in which to escape. Because of its unanticipated abilities, Aerbax did not perceive this experiment as a total failure, but decided to leave Harraag for now. [8][10]

Culture

Rulers

The banderlings know chiefs as well as Champions. One of the Chiefs known by name is Dnaraag.[2][11] Succession takes place by challenging a former leader.[2]

Religions and Beliefs

Banderlings burn their dead to send their soul to the Sun.[2] They believe in (unnamed) gods.[2] They carve Statues and Idols, build shrines and create "holy symbols"[12]

Customs and Traditions

Banderlings are hunters, who prefer to live in ruins. They hunt Aurochs and Mites and use their hides. They know how to work stone. [2]

Banderlings also enslaved Drudges, who behold a grudge against them because of this.[13]

They are literate, but not able to express themselves as good as the other creatures from Ezheret.[10][14]

Real World Basis

Texts


Internet Articles

Factions

Items

Armor
Banderling Mask
Platemail Hauberk of the Ogre


Weapons
Bludgeoning Sword
Shard of Harraag's Dagger (Weapon)


Miscellaneous
Aggressor Token
Antagonist Token
Predator Token
Slayer Token
Banderling Aggressor Scalp
Banderling Aggressor Backpack
Banderling Antagonist Scalp
Banderling Antagonist Backpack
Banderling Predator Scalp
Banderling Predator Backpack
Banderling Slayer Scalp
Banderling Slayer Backpack
Banderling Holy Symbol
Banderling Idol
Crude Carving
Crude Statue
Murky Gem
Ringed Emblem
Ring of Vines
Stone Emblem
Sack of Banderling Artifacts Shard of Harraag's Dagger (Trophy)
Banderling Head
Banderling Savage Arm
Banderling Bone Ring (Trophy)


Quests

Art & Images

Click image for full size version.

References