Loot/Master of Arms Weapons

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Revision as of 11:20, 22 February 2012 by imported>Tlosk (→‎Light Weapons)
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This is a temporary page for collecting minimum and maximum stats for weapons. There are more tables now to make editing easier, once the information is reasonably complete it will be consolidated and moved to the main Loot page. While you may wish to keep screenshots for your personal reference, you do not need to upload them at this time.

Tier 7

Heavy Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Damage Attack Defense Speed Damage Attack Defense Magic Missile Speed
Axe Battle Axe
Axe Lugian Hammer
Axe Silifi
Axe War Hammer
Dagger Dirk
Dagger Stiletto Double-Strike
Dagger Jambiya 15.04-32 17 13 12 Multi-Strike
Mace Flanged Mace
Mace Mace
Mace Mazule
Mace Morning Star Now Pierce Damage.
Spear Spine Glaive
Spear Partizan
Spear Trident
Staff Nabut
Staff Stick
Sword Flamberge
Sword Ken
Sword Long Sword
Sword Tachi
Sword Takuba
Sword Schlager (rapier, double strike, full power pierce, comes in elemental versions)
UA Cestus
UA Nekode Slash, Pierce (now slash/pierce)

Light Weapons

Weapon Type Name Damage Types (Non Elemental) Minimums Maximums Notes
Damage Attack Defense Speed Damage Attack Defense Magic Missile Speed
Axe Dolabra
Axe Hand Axe
Axe Ono
Axe War Hammer
Dagger Dagger Double-Strike
Dagger Khanjar Double-Strike
Mace Club 15.04-32 17 13 12 Multi-Strike
Mace Kasrullah
Mace Spiked Club
Spear Spear Slash, Pierce (now slash/pierce)
Staff Quarter Staff Now Pierce Damage.
Sword Broad Sword
Sword Dericost
Sword Epee (rapier, double strike, full power pierce, comes in elemental versions)
Sword Kaskara
Staff Spada
Sword Shamshir
UA Katar
UA Finesse

Finesse Weapons

Two Handed Weapons

Missile Weapons

Magic Casters

Unchanged?

War

Void

No Req