Leather Salvage

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Revision as of 00:14, 16 June 2009 by imported>Sanddh
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Introduced:  A Swelling Tide
Salvaged Leather(100)
Value: Variable
100 Burden Units

A strip of leather material salvaged from old items.

Workmanship: Variable

Salvaged from ?? items

Special Properties: Bonded

Apply this material to a treasure-generated item in order to render the item "Retained." Retained items cannot be salvaged or sold to vendors. Applying this material does not require a tinkering skill, does not add a tinker to the target's count, and cannot destroy the target.

Notes

  • Recipes which call for Leather Salvage.
  • Does not stack.
  • Does not require any skill to apply.
  • Renders an item Retained