March Patch
March 2014 - Announcements Page
Turbine Announcements
No Teaser Images this Month
Release Notes
No Teaser this Month.
Release Fiction
No Release Fiction this Month.
Developer Comments
No Developer Comments this Month.
Discoveries
Patch Details
Patch Date: 26th March, 2014
Patch Size: 9k (Client: 4,728k)
Patch Update May: 9k (Client: 4,728k (8th May, 2014) - Downtime Notice: 10:00 AM - 4:00 PM Eastern (-4 GMT) Thursday, May 8th link
6 hour downtime, whats being changed? link
- Players should now be able to complete the Paragon Weapons steps.
- Healing in combat mode now has a difficulty modifier of 1.1, down from 1.3.
- Alternate currency Promissory Notes are now tradeable.
- Landscape trees are now in full bloom.
New UI and Game Changes
Viridian Rise updates;
- Statues with placards at the beginning of the first area now give the three kill tasks. (You still need to turn them in at the NPCs.)
- The portal to the Enlightenment chamber has been moved away from the tree.
- Nightblooms drop 3 for trained cooking, 5 for spec.
- Amber Crystals now drop 2-10 Infused Amber Shards, up from 1-5.
- Some summoned portals that move players from area to area now give additional items. (Make sure you have pack space.) The portal into the Rise, and the portals that take you across the spans do not give these items.
- They give you Infused Amber Shards. The first (entry) gives 0, second gives 8, third 10, fourth 12, fifth 14, and sixth 16.
- They give you a key on a 4 hour timer. If you hand this key to the entrance statue it will teleport you to the destination of that portal. In other words, if you just used the portal to the final area and you die there you will have 5 keys in your pack. Handing the Viridian Key of the Sixth Portal to the entrance statue will send you to the drop location of that final portal in the last area so your group can come back for you.
- Each reward and key can be obtained only once per 24 hours. The keys only last 4 hours so plan accordingly.
- The final statue will no longer teleport people across the final span who have not progressed through the area. The jumpy path is *much* harder now, and may become impassable depending on how much I want to stop the people who PK through the wall. People who PK through the wall won't be able to get to the middle.
Society Changes;
- Tressar and similar NPCs have been fixed.
- Extra spawns in the fifth room should disappear after fifteen minutes.
Font of Enlightenment;
- Burdened characters should receive their attribute reset token.
- Characters should be able to pick up the shard more than once ever.
- Characters should be able to turn in Colosseum Coins and progress.
May Update link
- Healing in combat mode now has a difficulty modifier of 1.1, down from 1.3.
- Landscape trees are now in full bloom.
New Quests
Live Events
Bonus XP/Luminance Events
Updated Quests
- Gauntlet
- Paragon Weapons
- May Update link - Players should now be able to complete the Paragon Weapons steps.
- Monthly Explorer Society Quests
- WARNING: These quests are standalone quests, the xp bonuses are strictly handled by the NPCs in Kara, speak to them after finishing to get your bonus. Also your timer for the bonuses depend on when you completed last month's set of quests, speak to each NPC to find out if your timer hasn't expired yet. More details here.
- Ansar El-Kerdany: - Gearknight Lesser Lords
- Ansar El-Kerdany tells you, "Greetings, Adventurer! We are looking for adventurers to help Dame Alistra."
- Ansar El-Kerdany tells you, "She is near the Inner Sea where the gearknight have formed a stronghold."
- Ansar El-Kerdany tells you, "Help her with her metallic menace and I shall reward you upon your return."
- - Completion Message;
- Ansar El-Kerdany tells you, ""
- Ansar El-Kerdany: - Gearknight Lesser Lords
- Esmond Fielding: - Banderling Haunt
- Esmond Fielding tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
- Esmond Fielding tells you, "This month we have decided that Cyphis Suldow needs assistance with building his resort."
- Esmond Fielding tells you, "Help him in any way he desires. I shall reward you upon your successful return."
- Esmond Fielding tells you, "I hear he is in special need of someone who knows their way around locks."
- - Completion Message;
- Esmond Fielding tells you,
- Esmond Fielding: - Banderling Haunt
- Niccolo De Luca: - Shield of Isin Dule Quest
- Niccolo De Luca tells you, "Greetings, Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
- Niccolo De Luca tells you, "This month we have decided that you should test your strength and skill by retrieving Isin Dule's shield."
- Niccolo De Luca tells you, "Collect that shield and return to me for your reward."
- - Completion Message;
- Niccolo De Luca tells you, ""
- Niccolo De Luca: - Shield of Isin Dule Quest
- Monthly Game Hunter
- WARNING: These Kill Tasks are standalone quests, the xp bonuses are strictly handled by the Rand, Game Hunter in Holtburg, speak to Rand after finishing each Kill Task to get your bonus.
- Rand, Game Hunter tells you, "As a game hunter I've tagged a variety of creatures to test your skills. Kill these creatures to test your skills and prove your abilities and I'll make it worth your while."
- Rand, Game Hunter tells you, "This month I've tagged Voracious Eaters as the moderate difficulty prey."
- Rand, Game Hunter tells you, "This month I've tagged Abhorrent Eaters as the medium difficulty prey."
- Rand, Game Hunter tells you, "This month I've tagged Tumeroks in the Valley of Death as the high difficulty prey."
- Rand, Game Hunter tells you, "This month I've tagged Dark Isle Remorans as one of the most difficult prey."
- Rand, Game Hunter tells you, "This month I've tagged Giant Jungle and Agitated Phyntos as the other prey of highest difficulty."
New NPCs
Updated NPCs
Retired NPCs
New Locations
Updated Locations
New Items
Updated Items
Alternate Currency | ||||||||
Promissory Note |
Promissory Notes are now tradeable as the Attuned and Bonded attributes were removed.
Retired Items
Portal.dat
No Portal.Dat update this Month.
Portal.dat (Ingame Icons)
No Portal.Dat update this Month.
New Creatures
[[File:<Creature Class> Icon.png|link=<Creature Class>]] [[<Creature Class>]]
- [[<Creature Name>]] [[<Creature Name>/|]]
- [[<Creature Name>]] [[<Creature Name>/|]]
- [[<Creature Name>]] [[<Creature Name>/|]]
Images
Click image for full size.
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Known Issues
- The Paragon Weapons quest is broken on level 33 - Link
- I am preparing a patch to fix the problem with the 33rd level of Paragon weapons. Since I have to patch, I am planning on spending some extra time to add in a few small tweaks. I want to do the following:
- Fix the 33rd Paragon weapon quest.
- Reduce the difficulty of healing in combat mode. It is currently a multiplier of 1.3 on Difficulty, I am thinking a 1.1.
If there are any other small/quick changes this is the place to suggest them.
Sev~ - Producer
- Small Changes link
- I am preparing a patch to fix the problem with the 33rd level of Paragon weapons. Since I have to patch, I am planning on spending some extra time to add in a few small tweaks. I want to do the following:
- Fix the 33rd Paragon weapon quest.
- Reduce the difficulty of healing in combat mode. It is currently a multiplier of 1.3 on Difficulty, I am thinking a 1.1.
- Promissory Note for Alt Currency will be Tradeable.
- Trees will be returned to their full summer glory.
- I will look into another Bonus XP weekend.
- I will look into the possibility of live events at least for the largest servers.
- The Gauntlet 20 hour timer is there to reduce the chance of people hogging the Gauntlet.
- I will look into the design intent of the creatures in the Gauntlet that are going invulnerable.
Severlin - Producer
6 hour downtime, what was Updated? link
- Players should now be able to complete the Paragon Weapons steps.
- Healing in combat mode now has a difficulty modifier of 1.1, down from 1.3.
- Alternate currency Promissory Notes are now tradeable.
- Landscape trees are now in full bloom.
Typos
Splash Screen
During this final patch there was no splash screen added but instead the following two screens were used as a final tribute to Asheron's Call.