Weapon Mastery

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Revision as of 12:55, 9 September 2012 by imported>Arkalor (Removed some old or redundant information. Added wikitable. Added section for weapons that cannot be mastered.)
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Player Character topics

Character Creation - Character Races - Character Stats - Equipment - Titles - Augmentations - Weapon Mastery


Introduced in the Master of Arms event, Weapon Mastery allows a character to gain a +5 Damage Rating for a melee weapon and one ranged weapon type.

Characters can only have one melee mastery and one ranged mastery at any one time. Melee masteries include: Axe, Dagger, Mace, Spear, Staff, Sword, Unarmed Combat and Two Handed Combat. Ranged masteries include: Bow, Crossbow, Magic, and Thrown Weapon.

Existing characters will get one free change to their melee weapon mastery and their ranged mastery.

Races, Heritages and their specific Masteries

Races start with the following masteries:

Race Melee mastery Ranged mastery
Aluvian Daggers Bows
Sho Unarmed Weapons Bows
Gharu'ndim Staves Magic (spells)
Viamontian Swords Crossbows
Umbraen
Penumbraen
Unarmed Weapons Crossbows
Gear Knight Maces Crossbows
Empyrean Swords Magic (spells)
Undead Axes Thrown Weapons
Aun Tumeroks Spears Thrown Weapons

This will also influence which Training Weapons a character starts out with. See Training and Academy Weapons and Character Creation for an overview.

Changing your Weapon Mastery

  • After creation, you can change your Mastery at the Mastery Statues in Arwic at 33.5N, 56.8E.
  • Players can receive one free Melee Mastery and one free Ranged Mastery change.
  • If you wish to change Weapon Masteries a 2nd time the following is the cost of making the change:

Weapon Mastery Statues

Axe Mastery (Object)
Dagger Mastery (Object)
Mace Mastery (Object)
Spears Mastery (Object)
Staves Mastery (Object)
Sword Mastery (Object)
Unarmed Combat Mastery (Object)
Two Handed Combat Mastery (Object)
Bow Mastery (Object)
Crossbow Mastery (Object)
Thrown Weapons Mastery (Object)
Magic Mastery (Object)


Weapons that cannot be mastered

Most weapons have their type listed after their skill on the stats (ID) panel. For example the Amateur Explorer Dirk displays Heavy Weapons (Dagger) so receives a damage bonus when the wielder has the dagger weapon mastery.

However, some weapons do not list their type such as the Atlan Weapons and Isparian Weapons sets and thus cannot be mastered. Weapons that cannot be mastered have the following description: "This weapon seems tough to master.".

This does not apply to the Two Handed Combat and Magic weapon masteries.

See also

Notes

  • There is a timer in addition to the cost on changing a melee mastery:
You have changed your melee mastery too recently
Use the statue again if wish to change your mastery to Spears.
Spears Mastery tells you, "You need 100,000 luminance available to have your mastery changed."