Armor Tinkering (Skill)

From My Wiki
Revision as of 20:51, 9 December 2009 by imported>An Adventurer
Jump to navigation Jump to search

Related topics: Crafting, Tinkering, Armor Tinkering (Skill), Armor Tinkering, Category:Armor Tinkering

Introduced:  Release Updated:  Repercussions
Armor Tinkering
Description Lets you improve the properties of armor.
Formula (Focus + Endurance) / 2
Base Status Untrained
Cost to Train 4 - Free for Viamontians.
Cost to Specialize 0 - specialized via Jibril's Essence augment.
Buffs Armor Tinkering Expertise (Spell), Endurance (Spell), Focus (Spell)
Debuffs Armor Tinkering Ignorance (Spell), Frailty (Spell), Bafflement (Spell)

Notes

  • Originally the Appraise Armor skill at a cost of 4 to train, 2 to specialize. When appraisal of items was removed, the skill became Armor Tinkering.


Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack, Summoning
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Miscellaneous Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat