Health (Spell)

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Revision as of 14:35, 24 July 2009 by imported>Tlosk
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Related topics: Spells, Spell Research, Stamina (Spell), Mana (Spell)

 
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.
  • Type refers to whether a spell is player castable ( ), player castable but retired ( ), player usable but only on items ( ), only used by creatures ( ), or unknown/not in game ( This spell needs classification or is not yet available in game. ).


Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
Life Giver 8.5 min 0.0 70 15 Increases maximum health by 15 points.  
Ardence 8.5 min 0.0 70 15 Increases maximum health by 15 points.  
Essence Spike 8.5 min 0.0 70 20 Increases maximum health by 20 points.  
Essence Sluice 8.5 min 0.0 70 25 Increases maximum health by 25 points.  
Mother's Blessing 8.5 min 0.0 70 25 This spell increases the overall health of a character by 25 points. This is not stackable with other effects.  
Greater Life Giver 8.5 min 0.0 70 25 Increases maximum health by 25 points.  
Hematic Verdure 8.5 min 0.0 70 25 Increases maximum health by 25 points.  
Essence Glutton 8.5 min 0.0 70 30 Increases maximum health by 30 points.  
Maiden's Kiss 8.5 min 0.0 70 30 Enhances the health of the recipient by 30 points.  
Blazing Heart 240 min 0.0 70 50 Increases maximum health by 50 points for 4 hours.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
Warrior's Lesser Vitality 8.5 min 0.0 70 240 Increases maximum health by 5 points.  
Warrior's Vitality 8.5 min 0.0 70 245 Increases maximum health by 10 points.  
Warrior's Greater Vitality 8.5 min 0.0 70 250 Increases maximum health by 15 points.  
Warrior's Ultimate Vitality 8.5 min 0.0 70 260 Increases maximum health by 20 points.  

Group III

Type Spell Links Duration Range Mana Difficulty Description Base Components
Apprentice Survivor's Health 8.5 min 0.0 70 245 Increases maximum health by 3 points.  
Journeyman Survivor's Health 8.5 min 0.0 70 245 Increases maximum health by 10 points.